Devs?

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Yolan
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Location: Japan

Devs?

Post by Yolan »

Hows things going? You mentioned you were working on some big stuff, any goss to spill?

Watching these boards over the last month or two has become painful. I wonder how long until things get reset/interesting again enough for older players to start playing/posting again.
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Shrike
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Joined: Tue Dec 22, 2009 11:49 pm

Re: Devs?

Post by Shrike »

Is it only intereseting to play until you have everything ? Than this is the wrong game for you, my friend.
stickman
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Joined: Sat Nov 21, 2009 12:40 am

Re: Devs?

Post by stickman »

I take them not posting much or updating as a good sign. im hoping this means they are working on the combat system. which will mean a reset (im hoping)
Last edited by stickman on Thu Jan 07, 2010 7:28 pm, edited 1 time in total.
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Flame
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Joined: Thu Oct 08, 2009 5:03 pm

Re: Devs?

Post by Flame »

O.o ....uh. I see often updates, they have also real life i hope. Be patient then :3 they don't seem are acting lazing with this game.
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HerrMansen
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Re: Devs?

Post by HerrMansen »

At any rate, it's not like they're getting paid to do this. They'll get it done at their own pace time time permitting.
A pint of sweat, saves a gallon of blood.
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Chakravanti
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Re: Devs?

Post by Chakravanti »

You must have missed this: viewtopic.php?f=5&t=4345
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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jorb
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Re: Devs?

Post by jorb »

We have some big stuff ahead of us. Fighting system, LP redesign and Quests. I expect each of those items to take multiple sessions. What I'd like to do when we get out of that jungle is improve village management, make cabins destructible, make a good character creation room, make a complete overhaul of the UI (Oh god, that would be nice to have done) increase the depth of the crafting system, add credos, add seasons(!), add mounts, fix claims(!), improve mag gen, add more hairdos, add arbitrary recoloring of clothes, start establishing more meaningful lines of character development, add magic, add complex crafts like artifacts, add cool sound effects (As opposed to the crap we have now), add instruments and music, add dragons, add wolves, add trolls (god damn it) and the list goes on and on and on. There's no shortage of stuff to do. Time is -- although it pains me to no end at times -- limited.

Also, I would -- for my own part as the graphics department -- love to go back and redo some of my worst hatchet jobs. It doesn't feel like a priority right now, but I wish it would, at some point. My ambition for the near future is to do limited content updates while we work on the big stuff behind the scenes. Stuff like ants, herbs and the odd craftable. I am not denying that this feels like a Kali Yuga for the present maps.

If older players get bored waiting, I don't hold that against them. Maybe we will meet again, when the sins of this world have been washed away, and the world is green again? I hope so.

EDIT: But, hey, 60 guys playing isn't all that bad for a Kali Yuga. ;)
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Shrike
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Re: Devs?

Post by Shrike »

i guess you need some more guys in your dev team..
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Jfloyd
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Re: Devs?

Post by Jfloyd »

Shrike wrote:i guess you need some more guys in your dev team..
Uh, no. They don't.
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
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Caradon
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Re: Devs?

Post by Caradon »

They do need to hire coders but where are they going to get the money? They are the only developers needed, but it goes without saying they do need help.
Trolls- Dont argue with it, Don't reason with it, Just DOMINATE! Southpark S10-E5

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