Bob DoleOzzy123 wrote:wow man this game is so awfull it looks like shit
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Keeping you Posted, #1
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Keeping you Posted, #1
Agree. Adding coal would be great, but could you grind up the Q of it like you can charcoal? (In theory, yes... the idea is to turn the coal into coke, which is near pure carbon and burns better, but that may be a more advanced tech than what the game represents.) However, animal and plant based fuels don't burn hot enough to smelt metals... maybe to heat soft metals to forge, but not iron or steel. (They could be used as fuel for ovens and such, though.) Not sure I want to go picking up "cow chips" from the field in addition to my other duties every day on the farm, though. Game can turn into enough of a job as it is.LadyV wrote: As for fixing the fuel bug thats fine. But as a fun mechanic its not so. Having to clear cut the land or raise a significant amount of quality trees is more time consuming and tedious. Add coal, animal/plant oils, and feces as additional fuel sources.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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slipper
- Posts: 816
- Joined: Sat Oct 02, 2010 4:28 pm
Re: Keeping you Posted, #1
2d portraits or dropped
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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Keeping you Posted, #1
I like this a like a lot. Primitive mining worked exactly like this and I <3 it.loftar wrote:For now, we are not doing this, but idk; I didn't hate that mechanic of Salem. We're considering doing something like halving the hardness of a certain tile if it is fired.jordancoles wrote:The fires against the walls thing was sort of cool at first but it's really not that fun to wait an hour to mine out 2 layers of a wall
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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eliminoid
- Posts: 155
- Joined: Tue Oct 25, 2011 6:04 pm
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Keeping you Posted, #1
More importantly, coal is specifically necessary for causing the chemical reaction which separates the metal from the other mineral components. ;)MagicManICT wrote:However, animal and plant based fuels don't burn hot enough to smelt metals...
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Ozzy123
- Posts: 2483
- Joined: Sat Feb 11, 2012 4:27 pm
Re: Keeping you Posted, #1
GrapefruitV wrote:you look like shitOzzy123 wrote:wow man this game is so awfull it looks like shit


tree looks more trolly than troll
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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LadyV
- Posts: 3113
- Joined: Wed Jan 25, 2012 2:34 am
Re: Keeping you Posted, #1
For metals yes. It can not achieve the temperatures needed. However Jorb said the fuel bug no longer exists in any form so that covers kilns and ovens and such. So there are uses for it. Yes I do agree it seems odd collecting manure for fuel by todays standards but it was a common fuel.MagicManICT wrote:Agree. Adding coal would be great, but could you grind up the Q of it like you can charcoal? (In theory, yes... the idea is to turn the coal into coke, which is near pure carbon and burns better, but that may be a more advanced tech than what the game represents.) However, animal and plant based fuels don't burn hot enough to smelt metals... maybe to heat soft metals to forge, but not iron or steel. (They could be used as fuel for ovens and such, though.) Not sure I want to go picking up "cow chips" from the field in addition to my other duties every day on the farm, though. Game can turn into enough of a job as it is.LadyV wrote: As for fixing the fuel bug thats fine. But as a fun mechanic its not so. Having to clear cut the land or raise a significant amount of quality trees is more time consuming and tedious. Add coal, animal/plant oils, and feces as additional fuel sources.
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Keeping you Posted, #1
POOP TIERS!LadyV wrote:collecting manure for fuel
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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RubyRed
- Posts: 206
- Joined: Sat Apr 20, 2013 6:43 pm
Re: Keeping you Posted, #1
I am loving what I am seeing. I hope I get to see more previews. Once I get into it, ya then ill be suggesting stuff. No point in trying to improve on ideas running threw my head, when I hgave no clew how things work.