Running around a secured network
Moderator: Phades
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jcm2214
- Posts: 198
- Joined: Sat Aug 17, 2013 6:26 pm
Running around a secured network
Currently I am attempting to run my game around a secured network. For this reason, it can't reach the server. I'm certain someone has a slightly modified client that can get around this and if someone would provide it I would be very grateful.
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Running around a secured network
I don't think a modified client would help - prolly you'd check for VPN for connecting with seatribe server.
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Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
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jcm2214
- Posts: 198
- Joined: Sat Aug 17, 2013 6:26 pm
Re: Running around a secured network
Th point is I can run on a network but the ports are blocked. I cannot in fact install a vpn on the computers either.
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Running around a secured network
Well i guess there's a reason for that - talk to the admin 
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Running around a secured network
No custom client is going to help you change the port numbers. You need some kind of proxy if you want to get around that.
"Object-oriented design is the roman numerals of computing." -- Rob Pike

