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Saxony4
- Posts: 1896
- Joined: Mon Mar 12, 2012 2:38 am
- Location: Atlantic Ocean
Re: Keeping you Posted, #2
looks baller as fuck, can't wait to throw dead hearthlings into a compost heap and label my piss barrel
loftar wrote:git da mony
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shaner228
- Posts: 81
- Joined: Tue May 10, 2011 8:25 pm
Re: Keeping you Posted, #2
For some reason I share jorbs desire of being able to make and have a trash heap, even if it serves no purpose.jorb wrote:My personal satisfaction in desiring to make and have a trash heap.
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LadyV
- Posts: 3113
- Joined: Wed Jan 25, 2012 2:34 am
Re: Keeping you Posted, #2
I like the idea as well.shaner228 wrote:For some reason I share jorbs desire of being able to make and have a trash heap, even if it serves no purpose.jorb wrote:My personal satisfaction in desiring to make and have a trash heap.
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Sarge
- Posts: 2059
- Joined: Fri Oct 09, 2009 3:41 am
Re: Keeping you Posted, #2
I am fucking overwhelmed with joy.Potjeh wrote:Holy shit, is that contents labels on barrels?
I got your back bro, you can use my sister... when I'm done.sabinati wrote:jk, tfw no gf
My 1st inclination is "please fuck no", but I don't know where exactly you guys are goin with it beyond aesthetics, so I'll reserve judgement for a bit. Just don't pita farming, 'tis all.LadyV wrote:I like the idea as well.shaner228 wrote:For some reason I share jorbs desire of being able to make and have a trash heap, even if it serves no purpose.jorb wrote:My personal satisfaction in desiring to make and have a trash heap.Now if we only had compost piles. lol
Peecha:
- Bottom centre is bone pile? Cow got butchered... something/what it are? If butcher bone pile, a touch messy, unless it got butchered with a catapult.
- Apple tree. Sorry Jorb, compliments coming I promise, but that tree's fucked up. :/
- Tobacco - epic. Used to grow them on the farm, you got the colours and texture spot on.
- LC's like a mother fucker
- Flax stunning
- Kiln too bright. Overkill illumination? Treat us with the complete sprite on a 5x5 stone paving perhaps?
- If that's the metal plow we know, it looks too flimsy. Hand plows are fuck sturdy mate.
- I'm assuming there's a fire burning just off screen near the barrels that make them look too light compared to the flawless LC's
Top effort though, no doubt.
P.S. Loftar, nice work with the implementation too, just so Jorb doesn't steal all the credit
factnfiction101 wrote:^I agree with this guy.
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Gray
- Posts: 399
- Joined: Mon Jan 25, 2010 1:53 pm
Re: Keeping you Posted, #2
Its great to see those screenshots, good work. Also a question.
What about height of terrain in the underground levels?
In my opinion it should consist of only 1 underground level with height so you could make up/downwards tunnels crisscrossing etc (minecraft cave madness like)
But I honestly cant imagine how you could code that, what resources it would pull server-wise, how the minesuports would work or how you even adapt the camera for that.
What about height of terrain in the underground levels?
In my opinion it should consist of only 1 underground level with height so you could make up/downwards tunnels crisscrossing etc (minecraft cave madness like)
But I honestly cant imagine how you could code that, what resources it would pull server-wise, how the minesuports would work or how you even adapt the camera for that.
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Nerzaider
- Posts: 33
- Joined: Mon Apr 16, 2012 10:54 am
Re: Keeping you Posted, #2
Looks amazing, but klin does not fit into the environment, at least need pave it
When we can test alpha?
When we can test alpha?
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kaizokuroof
- Posts: 799
- Joined: Sat Jun 05, 2010 6:24 am
Re: Keeping you Posted, #2
I love you guys, don't get me wrong, but it looks like ballsacks, horrible art style. I can understand wanting to move away from 2D and sprites, because of the work required, but the 3D modles are bad and given that your using the salem client, I can only assume it's going to play like salem, and therefore be shit.
I hope you prove me wrong, and I'm sure I'll still play it regardless, you guys are bounds ahead of any other game in this genre, but I wish you'd stick to your beautiful pixel art ^^
Also hills are fucking bad
/Opinion
Hope to see more updates soon I guess.
I hope you prove me wrong, and I'm sure I'll still play it regardless, you guys are bounds ahead of any other game in this genre, but I wish you'd stick to your beautiful pixel art ^^
Also hills are fucking bad
/Opinion
Hope to see more updates soon I guess.
I had a retardedly huge signature and have gotten this embarrassing replacement to show for it.
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spavaloo
- Posts: 329
- Joined: Fri Mar 23, 2012 4:33 am
Re: Keeping you Posted, #2
It's difficult to tell if you're joking or not.Xcom wrote:: O
Beehives made it, and its tile based! So guuud!
But I have a very important question to ask. Will there be tomatos?
Go to space
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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Keeping you Posted, #2
Oh Kaizo, you so good at being wrong. And there is so much wrong in this opinion.kaizokuroof wrote:I love you guys, don't get me wrong, but it looks like ballsacks, horrible art style. I can understand wanting to move away from 2D and sprites, because of the work required, but the 3D modles are bad and given that your using the salem client, I can only assume it's going to play like salem, and therefore be shit.
I hope you prove me wrong, and I'm sure I'll still play it regardless, you guys are bounds ahead of any other game in this genre, but I wish you'd stick to your beautiful pixel art ^^
Also hills are fucking bad
/Opinion
Hope to see more updates soon I guess.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Seizure
- Posts: 1021
- Joined: Thu Sep 03, 2009 5:55 pm
Re: Keeping you Posted, #2
So, this is Haven & Hearth attempt 3 then?