Apoc Lite
Moderator: Phades
-
borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Apoc Lite
btw. Home = Pos1 button on many keyboards
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
-
DeadlyPencil
- Posts: 924
- Joined: Sat Nov 21, 2009 12:17 am
Re: Apoc Lite
one of my villagers saw black after porting, pressig home did nothing. changing camera views to borderless however did work, but thats a kind of shitty workaround to have to toggle that back and forth.
whever it happens, an arrow points back to the player as if we have borderless view and we no longer have the player on the screen. so basically its displaying an area of the map that is black that is super far away from the character.
whever it happens, an arrow points back to the player as if we have borderless view and we no longer have the player on the screen. so basically its displaying an area of the map that is black that is super far away from the character.
-
vatas
- Posts: 5254
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Apoc Lite
I have recently gotten that when entering house.DeadlyPencil wrote:one of my villagers saw black after porting, pressig home did nothing. changing camera views to borderless however did work, but thats a kind of shitty workaround to have to toggle that back and forth.
whever it happens, an arrow points back to the player as if we have borderless view and we no longer have the player on the screen. so basically its displaying an area of the map that is black that is super far away from the character.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
-
Darksness
- Posts: 5
- Joined: Sat Dec 10, 2011 8:10 pm
Apoc Lite dont open
I'm having a problem that when I open the Run.bat has a flash of a cmd(?) and dont make more nothing. Any fix?
-
borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Apoc Lite
edit in a new line just containing the word into run.bat
That way CMD window stays open and shows possible error messages - copy or screenshot and post
Prolly your run.bat has the wrong path to Java or the Bit versions differ
Code: Select all
pauseThat way CMD window stays open and shows possible error messages - copy or screenshot and post
Prolly your run.bat has the wrong path to Java or the Bit versions differ
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
-
Darksness
- Posts: 5
- Joined: Sat Dec 10, 2011 8:10 pm
Re: Apoc Lite
Code: Select all
C:\Users\GABRIEL\Downloads\HnH_ApocLite_x64>java -Xms256m -Xmx512m -jar haven.ja
r moltke.seatribe.se -r ./res
'java' is not a acknowledged as an internal command
or external, operable program or batch file.
-
borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Apoc Lite
the path to java is not set in environment so you need to give it with run.bat'java' is not a acknowledged as an internal command
or external, operable program or batch file.
look at my SIG for an example how a Java Path should look - and how to differ 32 Bit Java and 64 Bit Bit pathes (with a x64 client you need 64 Bit Java)
Code: Select all
"C:\Program Files\Java\jre7\bin\java.exe" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res
pauseCode: Select all
pauseAvatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
-
Darksness
- Posts: 5
- Joined: Sat Dec 10, 2011 8:10 pm
Re: Apoc Lite
oooh thanks so much haha worked :DD
-
borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Apoc Lite
Have fun! 
-
Xcom
- Posts: 1105
- Joined: Wed Dec 14, 2011 1:43 pm
Re: Apoc Lite
When I get some time I'll try edit op to include some simple trouble-shooting guides to relieve some of the questions repeatedly getting asked relating to client bugs.
There are also a few suggestions that I have gotten relating directly to scripting. I will try see how hard a scripting engine will be to add and make a separate scripting client based on this one. But right now I will try leave this particular client script free as in the sense that nothing procedural will be added other then the few ones that are in there now. As a rule thumb, any task that needs more then 2 basic procedural tasks will be avoided as to avoid making direct scripts.
The bugs relating to the camera and water drinking have honestly been a bit of a pain to track down. I will try add a bug tracking method for anyone interested to help track them. As of right now I haven't been able to pinpoint the bug as I can't replicate the bugs and therefore impossible for me to fix.
But exams awaits so will pick this up after a few days.
There are also a few suggestions that I have gotten relating directly to scripting. I will try see how hard a scripting engine will be to add and make a separate scripting client based on this one. But right now I will try leave this particular client script free as in the sense that nothing procedural will be added other then the few ones that are in there now. As a rule thumb, any task that needs more then 2 basic procedural tasks will be avoided as to avoid making direct scripts.
The bugs relating to the camera and water drinking have honestly been a bit of a pain to track down. I will try add a bug tracking method for anyone interested to help track them. As of right now I haven't been able to pinpoint the bug as I can't replicate the bugs and therefore impossible for me to fix.
But exams awaits so will pick this up after a few days.