Screenshot's of world 7

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GrapefruitV
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Re: Screenshot's of world 7

Post by GrapefruitV »

jordancoles wrote: I remember the old CR material cost mmmm
And then your abuse ruined it. Can't have nice things because of disfags :(
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ramones
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Re: Screenshot's of world 7

Post by ramones »

Lordtimo wrote:
Arcanist wrote:Also you used to be able to make crossroads inside houses, why did that ever change?
I think because of the vaults which were unraidable + the owner didnt even had to leave his house to port where he wants lol
But yea i agree, it was fun :P
No. Devs changed it because people used them to get animals in houses. That was really gamebreaking, so it needed urgent fix.
W16.1 - Pet Sematary (hermit)
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
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Emkarcinos
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Re: Screenshot's of world 7

Post by Emkarcinos »

ramones wrote:
Lordtimo wrote:
Arcanist wrote:Also you used to be able to make crossroads inside houses, why did that ever change?
I think because of the vaults which were unraidable + the owner didnt even had to leave his house to port where he wants lol
But yea i agree, it was fun :P
No. Devs changed it because people used them to get animals in houses. That was really gamebreaking, so it needed urgent fix.
How is it even possible to get an animal into the house using a crossroad lol
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borka
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Re: Screenshot's of world 7

Post by borka »

porting on a raft with them

There was different xploiters using CRs for different xploits - but i think it got changed when people used them as protection for Rams (Animal house porting doesn't make much sense but fun screens ) - sadly most measures against xploiters goes at cost of the non xploiters ...
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Emkarcinos
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Re: Screenshot's of world 7

Post by Emkarcinos »

Is this possible to move animals like that in w7?
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borka
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Re: Screenshot's of world 7

Post by borka »

ramones wrote:No. Devs changed it because people used them to get animals in houses. That was really gamebreaking, so it needed urgent fix.
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Emkarcinos
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Re: Screenshot's of world 7

Post by Emkarcinos »

borka wrote:
ramones wrote:No. Devs changed it because people used them to get animals in houses. That was really gamebreaking, so it needed urgent fix.
I mean not inside houses, just to move them to any crossorad
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borka
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Re: Screenshot's of world 7

Post by borka »

You can't port with a complete raft using CRs anymore and as cowlifting isn't suitable in HnH: no ;)
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Arcanist
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Re: Screenshot's of world 7

Post by Arcanist »

cow lifting should be a thing

CRs are rammable now, so they should have their old cost restored.
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borka
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Re: Screenshot's of world 7

Post by borka »

Arcanist wrote:cow lifting should be a thing

CRs are rammable now, so they should have their old cost restored.
I opt for brahmin tipping too ;)

and yes lesser cost for CRs would help village starters a lot

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