-
dafels
- Posts: 3071
- Joined: Sun Nov 14, 2010 7:49 pm
- Yahoo Messenger: davis
Re: The Ghost of Christmas Future, II
I hope the game will be permadeath, not like haven's "permadeath", where many people kill their chars on purpose and respawn it 2x stronger with einher and almostly the same stats, that's not permadeath at all.
Click to read Developer's thoughts on PvP
-
Fharlanghn
- Posts: 83
- Joined: Sat Jul 17, 2010 10:20 am
Re: The Ghost of Christmas Future, II
I just want to be able to Quell The Beast on players.
Nothing annoys me so much as being chased and having to wait for some asshole to run out of water.
Nothing annoys me so much as being chased and having to wait for some asshole to run out of water.
-
Redkat
- Posts: 520
- Joined: Sat Jun 01, 2013 12:36 pm
- Location: Sealand, Denmark
Re: The Ghost of Christmas Future, II
loftar wrote:I also support expandable/custom housing. I hardly think it's going to be in the first release of Hafen, but I would very much like to implement something like it sooner rather than later.
YES !!!
-
painhertz
- Posts: 6185
- Joined: Sat Jan 22, 2011 2:07 am
- Website: Http://www.noneyafuckinbusyness.com
- Yahoo Messenger: chaosovum
- Location: Louisiana
Re: The Ghost of Christmas Future, II
Dragon Age: inquisition, Battlefield 3 and 4, Starbound, Plague Inc, Shadowrun:Dragonfall etc etc etc...Try harder.Preciel wrote:I hope the release of the new haven is soon, I can't find anything to play..
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
-
soapdish
- Posts: 134
- Joined: Sat Jul 10, 2010 7:00 am
- Location: beside a thicket
Re: The Ghost of Christmas Future, II
woah there is a PC gamepainhertz wrote:Shadowrun:Dragonfall
i've got to expand my horizons from pen&papers and haven

-
borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
-
Jesus_Smith_Nandez
- Posts: 2421
- Joined: Sun Mar 16, 2014 7:15 am
- Location: Canada
Re: The Ghost of Christmas Future, II
I used to play a Dwarf with specs in explosives and melee combat in actual Shadowrun. It was the best.borka wrote:http://harebrained-schemes.com/shadowrun/dragonfall/
HnH Videos
God bless
God bless
-
Karede
- Posts: 773
- Joined: Mon Jun 03, 2013 6:10 am
Re: The Ghost of Christmas Future, II
Just imagineFharlanghn wrote:I just want to be able to Quell The Beast on players.
Nothing annoys me so much as being chased and having to wait for some asshole to run out of water.
If you could get the advantage to use it you could just say "No, combat over. I'm going home"
-
ramones
- Posts: 3077
- Joined: Fri Jul 09, 2010 10:03 pm
- Location: I am a man who walks alone'
Re: The Ghost of Christmas Future, II
Can you guys make video of building a loom, to see if its any faster than now?
W16.1 - Pet Sematary (hermit)
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
-
NaoWhut
- Posts: 4852
- Joined: Sun Aug 30, 2009 11:55 pm
- Location: |.
Re: The Ghost of Christmas Future, II
Agreeddafels wrote:I hope the game will be permadeath, not like haven's "permadeath", where many people kill their chars on purpose and respawn it 2x stronger with einher and almostly the same stats, that's not permadeath at all.

