Perfect description for just about all of the Hafen suggestions I've seenXcom wrote:Sounds like the, don't play don't understand syndrome.
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Karede
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Re: OATHING ! ! ! !
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Amanda44
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Re: OATHING ! ! ! !
Karede wrote:To clarify, I was referring to the "So maybe they want a game more focused on factions and less on survival or individual stuff." part specifically, nothing elseAmanda44 wrote:Not really if they are doing away with it ......Karede wrote:You know that that's not the case. And this is kind of moot now that it's been fixed
Anyway, no point in two conversations about it.
viewtopic.php?f=5&t=38072&start=50#p504524
Karede wrote:And this is kind of moot now that it's been fixed
Makes sense to me.Amanda44 wrote:Not really if they are doing away with it ......
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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Karede
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Re: OATHING ! ! ! !
Meant that the debate was moot in relation to oathing in this version of the game I'm well aware that my argument is more than a little garbled
They've also mentioned approaching future development with a single player focus, meaning not focused on factions and less on individual stuff
They've also mentioned approaching future development with a single player focus, meaning not focused on factions and less on individual stuff
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Amanda44
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Re: OATHING ! ! ! !
Why exactly are you talking to me as if I'm illiterate?Karede wrote:Meant that the debate was moot in relation to oathing in this version of the game I'm well aware that my argument is more than a little garbled
They've also mentioned approaching future development with a single player focus, meaning not focused on factions and less on individual stuff
What is it you think I don't understand?
I'll try one last time ....................
I know what you meant, my reply is meaning the discussion isn't moot per se, which I would have thought was blatantly obvious as oathing has been fixed now.
As for what they have said, again, I can read, I think you'll find it was Ven who made the comment with regard to focusing on factions, so you have no need to repeat the devs 'intentions' to me, or explain that single player focus is not focusing on factions.
But thanks.
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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venatorvenator
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THIS TITLE HAS TOO MANY SPACES AND EXCLAMATION MARKS
Lol what's going on in this thread?
Yes, that's what they said. But what matters is what they will end up doing, and the talk was about them reworking trade and oathing in such a manner that would make the life of casual hermits and non-faction players very hard as several of us pointed out - so hard, in fact, that for me the most reasonable way out would be to join major villages, thus bloating factions, reducing loner population, and increasing sociability. You denied that was the case, and I argued that this might be case.
Yes, that's what they said. But what matters is what they will end up doing, and the talk was about them reworking trade and oathing in such a manner that would make the life of casual hermits and non-faction players very hard as several of us pointed out - so hard, in fact, that for me the most reasonable way out would be to join major villages, thus bloating factions, reducing loner population, and increasing sociability. You denied that was the case, and I argued that this might be case.
Xcom wrote:Most good things last only a short time
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Woot
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Re: OATHING ! ! ! !
I'm just saying, there is something to be said for making long distance travel a necessity, the world feels so empty with everyone squirreled away behind brick walls.
From: NaoWhut
To: Woot
deffinitely, best fight i've ever gotten
Thanks man.
To: Woot
deffinitely, best fight i've ever gotten
Thanks man.
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Karede
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Re: OATHING ! ! ! !
It's very possible that I'm the one that's illiterate here. My mistakeAmanda44 wrote:logic and reason
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Amanda44
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Re: OATHING ! ! ! !
No worries.Karede wrote:It's very possible that I'm the one that's illiterate here. My mistakeAmanda44 wrote:logic and reason
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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SilverBull
- Posts: 57
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Re: OATHING ! ! ! !
cant delete my posts =( that or im too stupid to figure it out
Last edited by SilverBull on Tue Jan 20, 2015 2:04 am, edited 2 times in total.
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SilverBull
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Re: OATHING ! ! ! !
i will say this tho, the only problem i see in the future is people setting up "miles" of brick walls protecting thier trade routes which would hamper travel and exploration for those who arnt withen the bwall road