To be sure, I only searched for "braham".Woot wrote:Uhh, Would space mess with that? or using an l in place of an I? hell if i know.
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Skull-forum name
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Fharlanghn
- Posts: 83
- Joined: Sat Jul 17, 2010 10:20 am
Re: Skull-forum name
Try the Cyrillic "а" instead.
It looks identical, but isn't the same at all.
It looks identical, but isn't the same at all.
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Skull-forum name
The incentive is so tiny, I would have to ask who would for that reason..loftar wrote:That would just incentivize people to play on separate accounts.overtyped wrote:Link someones skull with their forum name
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Skull-forum name
Probably precisely those whom you'd like to see. :)overtyped wrote:The incentive is so tiny, I would have to ask who would for that reason..
But perhaps I should have put that as "further incentivize", rather, as many are already thus incentivized thanks to password brute-forcers and whatnot.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Patchouli_Knowledge
- Posts: 2248
- Joined: Mon Jun 20, 2011 1:57 am
Re: Skull-forum name
If your forum account gets compromised, your gaming account is still safe.overtyped wrote:The incentive is so tiny, I would have to ask who would for that reason..loftar wrote:That would just incentivize people to play on separate accounts.overtyped wrote:Link someones skull with their forum name

-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Skull-forum name
If you want a forum with users who have some form of identifiable prestige or notoriety, I think you are looking for a gay little karma system or something.
Linking skulls to your forum name sounds weird and the way you claim it could be implemented is even weirder.
Linking skulls to your forum name sounds weird and the way you claim it could be implemented is even weirder.
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Karede
- Posts: 773
- Joined: Mon Jun 03, 2013 6:10 am
Re: Skull-forum name
Bit of an account security risk for very little benefit
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Seizure
- Posts: 1021
- Joined: Thu Sep 03, 2009 5:55 pm
Re: Skull-forum name
Couldn't you simply have your forum/in game name be different than your account ID that you sign in with?
Like use your e-mail or some such? Obviously it wouldn't stop people from using different accounts for the forums and in game, but it would address the security issue.
Like use your e-mail or some such? Obviously it wouldn't stop people from using different accounts for the forums and in game, but it would address the security issue.