Don't have cupboards full of wrought (particularly if you only have a palisade), have alts full of wrought.shubla wrote:Place with palisade and minehole is more attractive than only palisade. Because you might have cupboards full of wrought.
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Magisticus
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Re: Should a solo player/hermit make a minehole?
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Amanda44
- Posts: 6485
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Re: Should a solo player/hermit make a minehole?
Magisticus wrote:Don't have cupboards full of wrought (particularly if you only have a palisade), have alts full of wrought.shubla wrote:Place with palisade and minehole is more attractive than only palisade. Because you might have cupboards full of wrought.
Whilst this is, ofc, sound advice, the raiders still won't know he hasn't got cupboards full of wrought. It won't prevent a break in.
Personally I would secure a cave every time, I start my game in a cave, but in earlier worlds when I didn't realise this was the way to go, I waited to build my mineshaft, erecting the b/wall first - I had a cave further away where I got the iron from. It was a huge pain in the butt going back and forth which is what made me change to starting in a cave. Having a secure cave system has other benefits too in that you build all your industry down there where no-one can see it and just have a small farming area above ground. You expand this later when you build your b/walls and expand your village.
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254