Why not try to put the game in the category of INDI in Mod DB?
There are many games then, even small, for example of Pokemon Online and Fallout Online (russian project)
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Lightning2
- Posts: 662
- Joined: Mon Aug 10, 2009 12:26 pm
- Location: Sodom
Re: Mod DB?
Maybe it'll attract alot of new people. 
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LukasAlexander
- Posts: 12
- Joined: Tue Aug 18, 2009 10:55 pm
Re: Mod DB?
Yes,but it seems that nobody is interested in the thingLightning2 wrote:Maybe it'll attract alot of new people.
Darkfall, 5 years of developement. Result? Epic Fail
Haven and Hearth,Two Swedish university students have triumphed where a team of experts has failed
ah, and Mortal Online!
Haven and Hearth,Two Swedish university students have triumphed where a team of experts has failed
ah, and Mortal Online!
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Mod DB?
The question has been raised before. I just don't think we're quite ready to attract a lot more people yet.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Kahim
- Posts: 264
- Joined: Fri Nov 13, 2009 10:27 pm
Re: Mod DB?
The problem is we are currently haven a few people advertising the game when the game may not be totally ready, for more people to play.
My motions are swift as a eagle, on my worst day I am still Lethal. No challenge, only start me when you learn the ripples of a butterflies heartbeat.