I redownloaded the client, and made sure that all the files that were throwing errors were in the places the terminal said they should be, still got the same error message. If it helps at all, I changed my run.command so it was the same as the one I use for Anenome, and got this:
Exception in thread "Haven main thread" java.lang.UnsatisfiedLinkError: no jogl in java.library.path
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1886)
at java.lang.Runtime.loadLibrary0(Runtime.java:849)
at java.lang.System.loadLibrary(System.java:1088)
at com.sun.opengl.impl.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:189)
at com.sun.opengl.impl.NativeLibLoader.access$000(NativeLibLoader.java:49)
at com.sun.opengl.impl.NativeLibLoader$DefaultAction.loadLibrary(NativeLibLoader.java:80)
at com.sun.opengl.impl.NativeLibLoader.loadLibrary(NativeLibLoader.java:103)
at com.sun.opengl.impl.NativeLibLoader.access$200(NativeLibLoader.java:49)
at com.sun.opengl.impl.NativeLibLoader$1.run(NativeLibLoader.java:111)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.opengl.impl.NativeLibLoader.loadCore(NativeLibLoader.java:109)
at com.sun.opengl.impl.macosx.MacOSXGLDrawableFactory.<clinit>(MacOSXGLDrawableFactory.java:53)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:190)
at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.java:108)
at javax.media.opengl.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:520)
at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:131)
at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:90)
at haven.HavenPanel.<init>(HavenPanel.java:82)
at haven.MainFrame.<init>(MainFrame.java:161)
at haven.MainFrame.main2(MainFrame.java:278)
at haven.MainFrame.access$100(MainFrame.java:54)
at haven.MainFrame$6.run(MainFrame.java:333)
at java.lang.Thread.run(Thread.java:745)
logout
Again, it's a fresh download and jogl.jar is right in the same folder as the client.
I was in the Northern Army once and you can never take that from me
That sounds like a jogl error. I'm unsure what the process for downloading it was but I suspect your using the wrong version of jogl.jar. Just note that jogl updates on anemone is different then the jogl found in this client. The currently released version is still using older jogl versions.
The upcoming update that is about to get released shortly will probably fix the errors your faced with. I'm hoping to have it released very soon. Just trying to have one last crack at the seamless mapping. If I'm unsuccessful I will probably release it tomorrow.
no luck, tried putting them in both the JDK's lib and the JRE's lib and no change.
Edit: I did try these installation instructions I found and put them in my /Java/extensions folder, and now I got this:
Exception in thread "Haven main thread" java.lang.VerifyError: class com.sun.opengl.impl.GLContextImpl overrides final method isCreated.()Z
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(ClassLoader.java:800)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:449)
at java.net.URLClassLoader.access$100(URLClassLoader.java:71)
at java.net.URLClassLoader$1.run(URLClassLoader.java:361)
at java.net.URLClassLoader$1.run(URLClassLoader.java:355)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:354)
at java.lang.ClassLoader.loadClass(ClassLoader.java:425)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:308)
at java.lang.ClassLoader.loadClass(ClassLoader.java:358)
at haven.MainFrame.<init>(MainFrame.java:161)
at haven.MainFrame.main2(MainFrame.java:278)
at haven.MainFrame.access$100(MainFrame.java:54)
at haven.MainFrame$6.run(MainFrame.java:333)
at java.lang.Thread.run(Thread.java:745)
logout
[Process completed]
Hopefully a shorter error message means progress...
Last edited by the_portals on Sun Jan 25, 2015 5:10 pm, edited 1 time in total.
I was in the Northern Army once and you can never take that from me
k - another suggestion would be to create an Ender folder - dl updater.jar - drop in folder - run it and copy the mac universal libaries into your Apoc folder