It's 1 for shift, 2 - ctrl, 3 - shift+ctrl
But what exactly are you trying to do with shift+right click?
Anemone Client
Moderator: Phades
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sildarion
- Posts: 9
- Joined: Thu Nov 13, 2014 11:00 pm
Re: Anemone Client
well i was trying to take stuff back out of a sign but i found another way to do it already, still the flags dont seem to work in those functions though, not when used to click on a ISBox object anyways, not sure why though.
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mvgulik
- Posts: 4090
- Joined: Fri May 21, 2010 2:29 am
Re: Anemone Client
Error data after the client stopped responding.
General Setup:
- Had two characters/sessions active. (both just hugging some container, one in house, one outside.)
- Client active for, I think 12 hours.
Just before client lock-down: (general run down, ergo: might have missed something.)
- Woke up, and checked client/characters.
- One character had been auto-logged-off.
- Re-activated that character. (noted that the character icon (session bar) remained empty/black.)
- Adjusted the believes on this character. + Added next believe change to SHIFT.
- Locked character to target container again (container inventory pups up, so client still working.)
- ... not sure (think I might also have tied switching from character/session here.)
- Pressed the settings button ... waited. Pressed some more buttons. Checked console and saw error.
Local Sys stuff:
... Union client still being my main work client.
...
Code: Select all
Exception in thread "Haven UI thread" java.lang.NullPointerException
at haven.SlenHud.wdgmsg(SlenHud.java:286)
at haven.Widget.wdgmsg(Widget.java:275)
at haven.Widget.wdgmsg(Widget.java:268)
at haven.IButton.click(IButton.java:77)
at haven.IButton.mouseup(IButton.java:96)
at haven.UI.mouseup(UI.java:354)
at haven.HavenPanel.dispatch(HavenPanel.java:348)
at haven.HavenPanel.run(HavenPanel.java:398)
at java.lang.Thread.run(Unknown Source)General Setup:
- Had two characters/sessions active. (both just hugging some container, one in house, one outside.)
- Client active for, I think 12 hours.
Just before client lock-down: (general run down, ergo: might have missed something.)
- Woke up, and checked client/characters.
- One character had been auto-logged-off.
- Re-activated that character. (noted that the character icon (session bar) remained empty/black.)
- Adjusted the believes on this character. + Added next believe change to SHIFT.
- Locked character to target container again (container inventory pups up, so client still working.)
- ... not sure (think I might also have tied switching from character/session here.)
- Pressed the settings button ... waited. Pressed some more buttons. Checked console and saw error.
Local Sys stuff:
... Union client still being my main work client.
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mvgulik
- Posts: 4090
- Joined: Fri May 21, 2010 2:29 am
Re: Anemone Client
Erm.
- Client restart
- Two characters hugging container again. (one outside and one inside a house)
- After a few minutes, both where auto logged off again. (mmm, that's unusual fast)
- Got both back online, but one character gets auto logged off again in just about a minute. (inside-house)
- Getting that one back online ... and
I think this might be related to a general issue (other clients to) that seems to be related to logging off characters (either auto OR manual. In-cave and in-house seems more prone to failing here in some way.)
- Client restart
- Two characters hugging container again. (one outside and one inside a house)
- After a few minutes, both where auto logged off again. (mmm, that's unusual fast)
- Got both back online, but one character gets auto logged off again in just about a minute. (inside-house)
- Getting that one back online ... and
Code: Select all
Exception in thread "Haven alternate thread" java.lang.NullPointerException
at haven.ToolbarWnd.setbelt(ToolbarWnd.java:554)
at haven.SlenHud.uimsg(SlenHud.java:309)
at haven.MaidUI.uimsg(MaidUI.java:122)
at haven.RemoteUI.run(RemoteUI.java:80)
at haven.MaidFrame.sessionRunner(MaidFrame.java:281)
at haven.MaidFrame.access$000(MaidFrame.java:12)
at haven.MaidFrame$2.run(MaidFrame.java:41)
at java.lang.Thread.run(Unknown Source)
Exception in thread "Haven UI thread" java.lang.RuntimeException: java.lang.NullPointerException
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:373)
at haven.HavenPanel.run(HavenPanel.java:402)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException
at haven.SessionData.getAvatar(SessionData.java:27)
at haven.SessionBar.drawAvatar(SessionBar.java:52)
at haven.SessionBar.draw(SessionBar.java:44)
at haven.Widget.draw(Widget.java:286)
at haven.RootWidget.draw(RootWidget.java:145)
at haven.UI.draw(UI.java:156)
at haven.HavenPanel.redraw(HavenPanel.java:278)
at haven.HavenPanel$1.display(HavenPanel.java:91)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$300(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)I think this might be related to a general issue (other clients to) that seems to be related to logging off characters (either auto OR manual. In-cave and in-house seems more prone to failing here in some way.)
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mvgulik
- Posts: 4090
- Joined: Fri May 21, 2010 2:29 am
Re: Anemone Client
Client/session lockup after pressing Alt+g
Code: Select all
Exception in thread "Haven UI thread" java.lang.NullPointerException
at haven.Widget.<init>(Widget.java:90)
at haven.HWindow.<init>(HWindow.java:59)
at haven.ChatHW.<init>(ChatHW.java:58)
at haven.IRChatHW.<init>(IRChatHW.java:9)
at haven.IRChatHW.open(IRChatHW.java:40)
at haven.RootWidget.globtype(RootWidget.java:95)
at haven.UI.keydown(UI.java:288)
at haven.HavenPanel.dispatch(HavenPanel.java:358)
at haven.HavenPanel.run(HavenPanel.java:398)
at java.lang.Thread.run(Unknown Source)-
romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Anemone Client
oh yeah global chat is not working. should have removed the Alt+g binding..
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mvgulik
- Posts: 4090
- Joined: Fri May 21, 2010 2:29 am
Re: Anemone Client
Is there a way to close a session ?
If not, a way to be able to close/kill (gracefully/forced) a sessions would be nice.
Gracefully before forced of course, with the forced one to be able get rid of locked(?) session.
If not, a way to be able to close/kill (gracefully/forced) a sessions would be nice.
Gracefully before forced of course, with the forced one to be able get rid of locked(?) session.
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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Anemone Client
mvgulik wrote:Is there a way to close a session ?
No. The only way is to logout.
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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Anemone Client
Just a slight clarification on the development status:
Active development pretty much stopped a few months back when Hafen release became imminent and especially now that the release is nearing I see no point in investing time into something that will become obsolete shortly.
There won't be any updates from this moment further.
I will however continue fixing critical bugs as long as the W7 server continues to run.
I greatly appreciate all the feature suggestions and bug reports made so far! Even although some things didn't make it into the current client I'll be definitely reviewing it all again for its next reincarnation.
Active development pretty much stopped a few months back when Hafen release became imminent and especially now that the release is nearing I see no point in investing time into something that will become obsolete shortly.
There won't be any updates from this moment further.
I will however continue fixing critical bugs as long as the W7 server continues to run.
I greatly appreciate all the feature suggestions and bug reports made so far! Even although some things didn't make it into the current client I'll be definitely reviewing it all again for its next reincarnation.
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molenga
- Posts: 360
- Joined: Wed Feb 25, 2015 7:00 pm
Re: Anemone Client
Could someone share some groovy scripts?