Actual foraging and hunting mechanics are ridiculous

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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LadyV
Posts: 3113
Joined: Wed Jan 25, 2012 2:34 am

Re: Actual foraging and hunting mechanics are ridiculous

Post by LadyV »

TeckXKnight wrote:[
God, imagine it. A swarm of freshly spawned alts hits you and surrounds you. Soon you're locked in place by 9 alts as another alt who had been fed a few pearls walks up to you with an R-Bow and begins to pelt you with arrows. You can't do anything since they're all effectively immortal for another 23 hours, 47 minutes and you can't break aggro or egress. You'll now die an agonizingly slow death as the R-bow chips off a few points from your armor's health each shot.
Something like this? :lol:

https://www.youtube.com/watch?v=xtfw6iP4Sw0
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Metruption
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Re: Actual foraging and hunting mechanics are ridiculous

Post by Metruption »

Hafen World 1. 3 years in:

All of the major factions have armies of fresh alt bots that act as walls for their towns. Because they are unkillable and impassable nobody can enter the ultra-secure "alt vaults". War has become completely obsolete and now the factions have ever-growing blobs of alts, when two blobs meet their lawspeakers either agree to merge the blobs or they 1v1 noscopes only with q1 slings. Every faction has carrots of insane negative quality because they went over the maximum. Stories tell of lone newbies who get sucked into the altwalls and then get aggro'd by boars that cannot reach them due to the altwalls thus preventing them form ever logging out. What originally started as a good-hearted suggestion has ruined the game as we know it.

UPDATE: Jorbtar nuked the altwals and hundreds of nubchars died at once. There were also lots of raids and now everybody is dead except for the retarted polskis who made a brickwall. Their q2 carrots are among the most sought-after goods in haven in these dark, dank times.
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LadyV
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Joined: Wed Jan 25, 2012 2:34 am

Re: Actual foraging and hunting mechanics are ridiculous

Post by LadyV »

Metruption wrote:
UPDATE: Jorbtar nuked the altwals and hundreds of nubchars died at once. There were also lots of raids and now everybody is dead except for the retarted polskis who made a brickwall. Their q2 carrots are among the most sought-after goods in haven in these dark, dank times.
Hey i saw that movie. :lol:

https://www.youtube.com/watch?v=EKu7TYWNxqA
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DarkCristi2
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Location: Romania,Galati

Re: Actual foraging and hunting mechanics are ridiculous

Post by DarkCristi2 »

You could also take blood from the ground with a bucket when u kill an animal or anything else,place it on the ground,and have an option to lie on the ground as you are dead :)
Allan please add detail
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borka
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Re: Actual foraging and hunting mechanics are ridiculous

Post by borka »

DarkCristi2 wrote:You could also take blood from the ground with a bucket when u kill an animal or anything else,place it on the ground,and have an option to lie on the ground as you are dead :)
especially coin and gold spammers blood ...
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