This is my proposal
would be made? :
make a skil that allows you to control fire?
ore
make a skil that allows you to control water?
please write some back
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martinuzz
- Posts: 381
- Joined: Sat Dec 19, 2009 12:41 pm
Re: magic
Magic in the form of controlling elemants? No, please no. It would break the theme of the game for me.
I would tolerate (even approve of) some expansion into alchemy, make some more potions that boost stats.
However, anything more in the direction of 'magic'? I vote against.
I would tolerate (even approve of) some expansion into alchemy, make some more potions that boost stats.
However, anything more in the direction of 'magic'? I vote against.
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Flame
- Posts: 1834
- Joined: Thu Oct 08, 2009 5:03 pm
Re: magic
alchemy could be a good idea. Not magic potions, but something more than the dust of boar and the inkweed. XD
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Kahim
- Posts: 264
- Joined: Fri Nov 13, 2009 10:27 pm
Re: magic
But a cliff and a river cant?
Magic is a no what are you trying to make this into runescape?
Alchemy i can live with cause we coulduse more potions and maybe this would give glass another use
Magic is a no what are you trying to make this into runescape?
Alchemy i can live with cause we coulduse more potions and maybe this would give glass another use
My motions are swift as a eagle, on my worst day I am still Lethal. No challenge, only start me when you learn the ripples of a butterflies heartbeat.
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pl4y4k1ll3r
- Posts: 38
- Joined: Wed Dec 23, 2009 7:09 pm
Re: magic ( ships )
can we not make great ships with canons ?