The Ghost of Christmas Future, II

Announcements about major changes in Haven & Hearth.
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Potjeh
Posts: 11824
Joined: Fri May 29, 2009 4:03 pm

Re: The Ghost of Christmas Future, II

Post by Potjeh »

Wow, that's awesome. Hope there's more click reduction measures along the same lines.
Image Bottleneck
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WaitingforHaven2
Posts: 78
Joined: Sat Jul 19, 2014 3:23 pm

Re: The Ghost of Christmas Future, II

Post by WaitingforHaven2 »

Oh shit. This feels like luxury compared to the old system. I hadn't even considered such small but very nice changes happening anymore. Looks like the new Haven will be much more convenient.
RubyRed
Posts: 206
Joined: Sat Apr 20, 2013 6:43 pm

Re: The Ghost of Christmas Future, II

Post by RubyRed »

Looks nice, really nice. I cant wait till more things are done. But I can understand why its cheap atm, got to get the framework on how its going to work, before you adjust it to its full price.
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neofenris
Posts: 75
Joined: Wed Mar 13, 2013 6:59 pm
Location: France

Re: The Ghost of Christmas Future, II

Post by neofenris »

Wow, thanks for the video it's awesome, the building feature and the graphics are really really nice, less time consuming than point, click, build, move, repeat =)
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Brás
Posts: 109
Joined: Wed Nov 27, 2013 7:58 pm

Re: The Ghost of Christmas Future, II

Post by Brás »

Freagin awesome!
mvgulik
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Joined: Fri May 21, 2010 2:29 am

Re: The Ghost of Christmas Future, II

Post by mvgulik »

Nice ... :idea: ... Hope you can squash a unwelcome guest with that gate, or bridge a small moat.
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loftar
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Re: The Ghost of Christmas Future, II

Post by loftar »

Potjeh wrote:Hope there's more click reduction measures along the same lines.
WaitingforHaven2 wrote:This feels like luxury compared to the old system.
I know; I'm very worried about a whole new generation of Haven players growing up not knowing how hard life can be. I'll probably just have to remove it again.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Saxony4
Posts: 1896
Joined: Mon Mar 12, 2012 2:38 am
Location: Atlantic Ocean

Re: The Ghost of Christmas Future, II

Post by Saxony4 »

Those are great, but the ease of farming or laying roads that way would make it easier and more efficient for bots to do their thing wouldn't it?

I would also imagine it would lead to a lot more people going afk while taking care of their large farms and such.
loftar wrote:git da mony
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Redkat
Posts: 520
Joined: Sat Jun 01, 2013 12:36 pm
Location: Sealand, Denmark

Re: The Ghost of Christmas Future, II

Post by Redkat »

Bite your tongue Loftar !!!!
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windmaker
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Location: in the forum where some mods are fags.

Re: The Ghost of Christmas Future, II

Post by windmaker »

loftar, u just implement the bot engine in ur new haven..
Image #swag

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