Kaios wrote:I prefer to look at it like it would be an interesting mini-game. This random creature appears and you have the option to give it things or use stuff on it and treat it nicely/poorly and perhaps in return you will receive something nice or on the other hand it would run away because you keep trying to pour honey on it. Idk, the inclusion of strange little events like that sounds fun.
I'm sure the majority of you would find it fun but as I said in an earlier post the reason I enjoy Haven so much is the realism, I'm just not a fan of that type of thing in this type of game. When my char sees a dryad or a troll I have to pretend she has drunk a little too much wine, lol, I know there is other unrealistic content, like fast travel and I don't like that either but, on the whole Haven feels pretty realistic to me and that is what attracts me to it, survival in the wilderness, growth and progression, not spirits, mythology or witchcraft.
Basically it dumbs it down - for me at least, and turns it into something else.
If I can make it leave, then fair enough, I'll have buckets of honey ready to pour over it and my char will have just had a bad nightmare.
I would have never figured you for a pragmatist.....
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
BangPow wrote:So people know, Developers "Few months" means 6-9 months in realtime....
2nd Peter 3:8 wrote:But, beloved, be not ignorant of this one thing, that one day is with the Lord as a thousand years, and a thousand years as one day.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
painhertz wrote:
I would have never figured you for a pragmatist.....
- Well, I don't consider myself a true pragmatist but I do have a very practical and logical way of thinking. That's not to say I don't enjoy any of the things I mentioned, I love to read about all those subjects and enjoy the film genre they occupy, I just have a problem mixing the two in Haven, which I see as a realistic survival challenge.
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked. Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
BangPow wrote:So people know, Developers "Few months" means 6-9 months in realtime....
2nd Peter 3:8 wrote:But, beloved, be not ignorant of this one thing, that one day is with the Lord as a thousand years, and a thousand years as one day.
"So teach to number our days, that we may apply hearts unto wisdom." - Psalms 90:12
BangPow wrote:So people know, Developers "Few months" means 6-9 months in realtime....
2nd Peter 3:8 wrote:But, beloved, be not ignorant of this one thing, that one day is with the Lord as a thousand years, and a thousand years as one day.
"So teach to number our days, that we may apply hearts unto wisdom." - Psalms 90:12
2 Thessalonians 1:4 wrote:Therefore, among God's churches we boast about your perseverance and faith in all the persecutions and trials you are enduring. 5 All this is evidence that God's judgment is right, and as a result you will be counted worthy of the kingdom of God, for which you are suffering.
Free Gold? lol jk
Before enlightenment - chop wood, carry water. After enlightenment - chop wood, carry water. ~Zen Buddhist Proverb
bitza wrote:holy shit, is that a time-lapse video?
To be fair, the required materials are makeshift, so it probably builds faster than it will in the end, currently requiring only a single block of wood per piece.