The Ghost of Christmas Future, II

Announcements about major changes in Haven & Hearth.
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jtpitner
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Location: Georgia, USA

Re: The Ghost of Christmas Future, II

Post by jtpitner »

Jackard wrote:
jtpitner wrote:TMRW is release date confirmed... Its my B-day thts why...
http://www.youtube.com/watch?v=WpfIy3cKNHk
LOL ty....
War does not determine who is right - only who is left.
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Fostik
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Re: The Ghost of Christmas Future, II

Post by Fostik »

loftar wrote: You mean something like this?
Nope. Like dwarf fortress :D
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My experience of market building in W13
JeremyC
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Joined: Fri Apr 03, 2015 10:39 am

Re: The Ghost of Christmas Future, II

Post by JeremyC »

I searched around in this topic and couldn't find anything about trees.

1. Is that possible to make them plant spontaneously?
2. There will be any new species?
3. What about Dryad?
4. Instead of chopping down a tree - it will be possible to burn it? I think it's faster way to get rid of trees on a large area.
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jtpitner
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Joined: Tue Nov 23, 2010 11:44 pm
Location: Georgia, USA

Re: The Ghost of Christmas Future, II

Post by jtpitner »

JeremyC wrote:I searched around in this topic and couldn't find anything about trees.

1. Is that possible to make them plant spontaneously?
2. There will be any new species?
3. What about Dryad?
4. Instead of chopping down a tree - it will be possible to burn it? I think it's faster way to get rid of trees on a large area.
why would you waste the wood..... have you ever made like tons of steel?
War does not determine who is right - only who is left.
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NaoWhut
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Re: The Ghost of Christmas Future, II

Post by NaoWhut »

VDZ wrote:
sabinati wrote:
VDZ wrote: That's easy to say for someone who knows the system. A long time ago I thought I was ready, had armor and a sword and what I thought was decent enough UA to fight a Fox...and I got my ass kicked, hard. I was lucky it didn't kill me. Now, I could repeat this process until I discover what kind of setup is decent enough for fighting foxes and which moves work well in which situations, but that would cost me several characters.
just curious, what did you think was decent ua to fight a fox? and had you read any of the various guides re: melee combat with animals?
I have no clue anymore, it was a very long time ago. I think it was in world 6 (perhaps even w5?), so I can't even guess from my old character stats anymore. I had read the Combat 101 guide on the wiki, but everything happened so fast that I barely had any time to use the information.
Should always start with practice and
applying knowledge / theories of a
combat system in any perma death
or punishing death game. People learned
all that stuff you find in guides through
sparring and fighting wild animals.

A fox has high speed and low damage /
UA, you take advantage of that by using
stances and not wearing armor so as you
don't get murderfaced by it's superior speed.
I've killed foxes with 10 UA, you just needa
practice stuff. The AI is ridiculously stupid
in Haven and after you understand how they
work you can use a bear as ants when you
get outnumbered.


ABOUT THAT NN IDEA THINGY YOU GUYS
THREW OUT THERE!!!

That's a beautiful thought.... Would it limit
the learning to a specific monster? Would
you be capable of teaching an entire species
how to be gods of war? I can see myself with
a cage full of angry bears / moose that all
have been trained for years in the event
someone gets lost in the wrong part of the
woods.

Image
The war bunnies would be real.
ImageImage
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TeckXKnight
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Joined: Tue Jul 13, 2010 2:31 am
Location: How Do I?

Re: The Ghost of Christmas Future, II

Post by TeckXKnight »

JeremyC wrote:I searched around in this topic and couldn't find anything about trees.

1. Is that possible to make them plant spontaneously?
2. There will be any new species?
3. What about Dryad?
4. Instead of chopping down a tree - it will be possible to burn it? I think it's faster way to get rid of trees on a large area.
1) Nothing has been hinted as such. In world 3 there was a test for trees regrowing on their own. It was pretty good but hit some bumps, such was spawning in really bad spots with no ability to remove them. Maybe we'll see more of this in the future, maybe we won't.
2) Yes. Plum trees have been revealed by jorb.
3) No clue. Nothing has been hinted at for the dryad.
4) Tree griefing is bad enough as it is without being able to level a forest in minutes.
venatorvenator
Posts: 1066
Joined: Fri Mar 07, 2014 5:59 pm

Re: The Ghost of Christmas Future, II

Post by venatorvenator »

NaoWhut wrote:
VDZ wrote:
I have no clue anymore, it was a very long time ago. I think it was in world 6 (perhaps even w5?), so I can't even guess from my old character stats anymore. I had read the Combat 101 guide on the wiki, but everything happened so fast that I barely had any time to use the information.
Should always start with practice and
applying knowledge / theories of a
combat system in any perma death
or punishing death game. People learned
all that stuff you find in guides through
sparring and fighting wild animals.

A fox has high speed and low damage /
UA, you take advantage of that by using
stances and not wearing armor so as you
don't get murderfaced by it's superior speed.
I've killed foxes with 10 UA, you just needa
practice stuff. The AI is ridiculously stupid
in Haven and after you understand how they
work you can use a bear as ants when you
get outnumbered.


ABOUT THAT NN IDEA THINGY YOU GUYS
THREW OUT THERE!!!

That's a beautiful thought.... Would it limit
the learning to a specific monster? Would
you be capable of teaching an entire species
how to be gods of war? I can see myself with
a cage full of angry bears / moose that all
have been trained for years in the event
someone gets lost in the wrong part of the
woods.

Image
The war bunnies would be real.
Why do you have a bunny in a tupperware dude?
Xcom wrote:Most good things last only a short time
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NaoWhut
Posts: 4852
Joined: Sun Aug 30, 2009 11:55 pm
Location: |.

Re: The Ghost of Christmas Future, II

Post by NaoWhut »

venatorvenator wrote:
NaoWhut wrote:
VDZ wrote:
I have no clue anymore, it was a very long time ago. I think it was in world 6 (perhaps even w5?), so I can't even guess from my old character stats anymore. I had read the Combat 101 guide on the wiki, but everything happened so fast that I barely had any time to use the information.
Should always start with practice and
applying knowledge / theories of a
combat system in any perma death
or punishing death game. People learned
all that stuff you find in guides through
sparring and fighting wild animals.

A fox has high speed and low damage /
UA, you take advantage of that by using
stances and not wearing armor so as you
don't get murderfaced by it's superior speed.
I've killed foxes with 10 UA, you just needa
practice stuff. The AI is ridiculously stupid
in Haven and after you understand how they
work you can use a bear as ants when you
get outnumbered.


ABOUT THAT NN IDEA THINGY YOU GUYS
THREW OUT THERE!!!

That's a beautiful thought.... Would it limit
the learning to a specific monster? Would
you be capable of teaching an entire species
how to be gods of war? I can see myself with
a cage full of angry bears / moose that all
have been trained for years in the event
someone gets lost in the wrong part of the
woods.

Image
The war bunnies would be real.
Why do you have a bunny in a tupperware dude?
Because i trained it too much.
ImageImage
RedKGB
Posts: 730
Joined: Thu Nov 24, 2011 7:54 am

Re: The Ghost of Christmas Future, II

Post by RedKGB »

Now that is a badass bunny.
overtyped wrote:I didnt know you were more stubborn than me, but I guess you are. You are more willing to talk in a endless circle of already answered arguments than I will ever be. Good day to you.
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Amanda44
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Joined: Wed Sep 28, 2011 12:13 pm

Re: The Ghost of Christmas Future, II

Post by Amanda44 »

NaoWhut wrote:
Image
The war bunnies would be real.
Lol, that is the angriest looking bunny I have ever seen! I'd keep it in tupperware too .... get anywhere near that bunny and you're gonna lose an arm! :lol:
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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