Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Announcements about major changes in Haven & Hearth.
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NaoWhut
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by NaoWhut »

Qeeet wrote:
it seems like you're talking about real life. The game is not real life. lol
The purpose of any game is to enjoy the process. I like hardcore games, but there should be always some limit: not to live the game.
..........

mate.
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VDZ
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by VDZ »

Qeeet wrote:I like hardcore games, but there should be always some limit: not to live the game.
Psh, casual.

When I first played the game I actually did play it for 11 hours a day on average (i.e., half of the time even more than that) for several weeks straight. It kind of felt like I was living a second life and it was fucking awesome.
Kitamie
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by Kitamie »

Not sure if this has already been asked already. What is the situation with the spawning at friends hf's going to be or is it undecided yet? If one of the mods could answer would be great.
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bmjclark
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by bmjclark »

Kitamie wrote:Not sure if this has already been asked already. What is the situation with the spawning at friends hf's going to be or is it undecided yet? If one of the mods could answer would be great.
jorb wrote:By the by. Teleportation only along formal roads. No hearth secrets. Random wilderness spawns only.
Unless something has changed from a few months ago when that was posted, looks like we can't spawn at friends HFs
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
Kitamie
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by Kitamie »

So are there any suggestions on how we can find each other at start of game? Will we be able to party etc to find one another?
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overtyped
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by overtyped »

Kitamie wrote:So are there any suggestions on how we can find each other at start of game? Will we be able to party etc to find one another?
There is no reason to think that partying will be gone, so you will be able to find your allies that way :).
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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bmjclark
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by bmjclark »

To be fair, the quote does say no hearthsecrets which would mean you couldn't kin eachother to party up. I'm not sure if he just meant no hearthsecret spawning or no hearthsecrets at all though. I'd imagine he just meant no hearthsecret spawning but we'll see.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Jackard
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Location: fucking curios how do they work

Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by Jackard »

slipper wrote:When are you putting Hafen on Steam Greenlight?
can you really greenlight a game that never leaves alpha? :|
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ChildhoodObesity
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by ChildhoodObesity »

dafels wrote:I hope you guys add some kind of sieging system, where you have to actually defend the village against the attackers, not like it's now, you just port out all your characters hfs and port all your stuff safely to an another safe wall. It should be more like, defend or die.
And please, no rams, it takes so little effort to build one and so much effort to camp it, to be later destroyed by some swarm of stupid alts. And there should be something done against alt-vaulting items, there should be a system similiar like salem has against alt vaulting.
And don't forget about a village managment system pls
yes pls this
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vatas
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by vatas »

ChildhoodObesity wrote:
dafels wrote:I hope you guys add some kind of sieging system, where you have to actually defend the village against the attackers, not like it's now, you just port out all your characters hfs and port all your stuff safely to an another safe wall. It should be more like, defend or die.
And please, no rams, it takes so little effort to build one and so much effort to camp it, to be later destroyed by some swarm of stupid alts. And there should be something done against alt-vaulting items, there should be a system similiar like salem has against alt vaulting.
And don't forget about a village managment system pls
yes pls this
And systems for peaceful players to defend their property without grinding curios 24/7 with bots.
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