Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Announcements about major changes in Haven & Hearth.
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Sevenless
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by Sevenless »

Kaios wrote:
infectedking wrote:here you go buddy.
Does that mean worse graphics make a better game or ???

Not following your point here, what do the graphics have to do with the actual mechanics the game will utilize?
"Mutatis mutandis is a Latin phrase meaning "the things being changed which need to be changed" - Wikipedia

For anyone too lazy to look it up.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Kaios
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by Kaios »

ok but why did you quote me I already did look that up
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Potjeh
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by Potjeh »

Anyway, since it's so close to the release date, how's the quality system shaping up?
Image Bottleneck
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krikke93
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by krikke93 »

Potjeh wrote:Anyway, since it's so close to the release date, how's the quality system shaping up?
Also, will we be able to see the quality like we did with the Ender's Client and other clients? I've seen numbers near the Barley Seeds in your trailer. Is that quality or a stack number?
Hope you have a great day
Pro_Superstar
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by Pro_Superstar »

The moment it comes back, I'm back.
"Everyone can be a pro in their own way"
RubyRed
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by RubyRed »

krikke93 wrote:
Potjeh wrote:Anyway, since it's so close to the release date, how's the quality system shaping up?
Also, will we be able to see the quality like we did with the Ender's Client and other clients? I've seen numbers near the Barley Seeds in your trailer. Is that quality or a stack number?
I hope if the qulity system runs the same over all, they could just raid any of the special clients for the work they did to save half the time lol.
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krikke93
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by krikke93 »

Pro_Superstar wrote:The moment it comes back, I'm back.
I guess alot of people. I'm only wondering how many exact. I'm guessing something around 1500-2000 people simultaneously.
RubyRed wrote:I hope if the qulity system runs the same over all, they could just raid any of the special clients for the work they did to save half the time lol.
Would be quite stupid not to include a visual number with your item imo, unless they have a really good reason.
Hope you have a great day
Fuebar
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by Fuebar »

Metruption wrote:
Dzedajus wrote:Can we expect more deadly ants and in higher numbers? I feel that not enough things in current environment want to kill you.
The problem is that if we make everything way too deadly then noobs will end up repeatedly dying.
Builds character. :)
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Jeff
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by Jeff »

Well, can't do much other than waiting for the new Haven. Or for some info.
Guess that in the new world i'll play along with my brother, as hermits. Or in some random village, we'll see.
"I'm just an humble farmer, after all"
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BangPow
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Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by BangPow »

Metruption wrote:
Dzedajus wrote:Can we expect more deadly ants and in higher numbers? I feel that not enough things in current environment want to kill you.
The problem is that if we make everything way too deadly then noobs will end up repeatedly dying.
You are a noob mate.... 2014? yeah....
Before enlightenment - chop wood, carry water. After enlightenment - chop wood, carry water. ~Zen Buddhist Proverb

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