The Ghost of Christmas Future, II

Announcements about major changes in Haven & Hearth.
User avatar
overtyped
Posts: 3906
Joined: Tue Sep 28, 2010 2:09 am
Location: Quaran book burning festival

Re: The Ghost of Christmas Future, II

Post by overtyped »

VDZ wrote:Remember the last time the H&H community got hyped over a new game by Jorb and Loftar?

I'm not saying Hafen is going to suck, I'm looking forward to it too, but really, don't get too hyped. As hyped as you guys seem to be you'll be disappointed even if they release the best game ever made.
Ban him. Hafen will live up to all the hype heathen.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
User avatar
krikke93
Posts: 3313
Joined: Tue Nov 02, 2010 7:23 pm
Location: Belgium

Re: The Ghost of Christmas Future, II

Post by krikke93 »

overtyped wrote:Ban him. Hafen will live up to all the hype heathen.
Asking for someone to get banned is bannable afaik.
Hope you have a great day
User avatar
ChildhoodObesity
Posts: 4165
Joined: Tue Apr 10, 2012 8:16 am

Re: The Ghost of Christmas Future, II

Post by ChildhoodObesity »

swag
User avatar
MightySheep
Posts: 2533
Joined: Fri Jul 22, 2011 1:18 pm

Re: The Ghost of Christmas Future, II

Post by MightySheep »

This looks so nice, I'm so glad jorb and loftar came back to Haven from Salem, having played both games I have to say I prefer Haven a lot more and I absolutely love this new art style compared to Salem's art style, which I was never a fan of.

I think the cartoony style with the bright colors and the black borders around every item works very well, imo this kind of style is the kind which still looks nice 10 years from now instead of a lot of other indie games which try to do top-end graphics and end up failing miserably. The animations are also very impressive, was seriously not expecting this kind of progress because I'm used to playing games like Wurm where the developer is a shit and does mediocre updates once every few years lol. Wurm is the reason I'm here though, there will be a bunch of Wurm people playing in august, that should be fun :)

Random questions:
Will there be horse PvP? or horse breeding for better horses like in Wurm?
Will there be map release on first day?
How laggy will the server be? Sometimes in past it is unplayable.
Will there be payments like in Salem?
Will there be a proper client or do we have to wait for Ender to come along and do everything again?

Anyway I'm looking forward to it, keep up the good work.
User avatar
borka
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: The Ghost of Christmas Future, II

Post by borka »

From what i get there'll be a more proper default client

Ender is already waiting in Start position - i assume romovs, Xcom and others too
Whether the client source is getting published earlier is up to loftar and jorb ...

World maps had to be hosted and maintained by players (Sabininati and alg for W7 one right at start) - and as you can see at currents world map state it's not an easy task
mvgulik
Posts: 4094
Joined: Fri May 21, 2010 2:29 am

Re: The Ghost of Christmas Future, II

Post by mvgulik »

borka wrote:world map .. it's not an easy task
.. to maintain for one person.

If the next world map would allow for some map-admin-type function/login. Things might look better for that map. Easier said than done of course, but never the less the way to go in my view.
User avatar
painhertz
Posts: 6185
Joined: Sat Jan 22, 2011 2:07 am
Website: Http://www.noneyafuckinbusyness.com
Yahoo Messenger: chaosovum
Location: Louisiana

Re: The Ghost of Christmas Future, II

Post by painhertz »

krikke93 wrote:
overtyped wrote:Ban him. Hafen will live up to all the hype heathen.
Asking for someone to get banned is bannable afaik.

Only if you are me.....
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
User avatar
krikke93
Posts: 3313
Joined: Tue Nov 02, 2010 7:23 pm
Location: Belgium

Re: The Ghost of Christmas Future, II

Post by krikke93 »

painhertz wrote:Only if you are me.....
:lol: Should've known that though :)
Hope you have a great day
spawningmink
Under curfew
Posts: 2629
Joined: Wed Mar 26, 2014 7:19 pm

Re: The Ghost of Christmas Future, II

Post by spawningmink »

just a question for the devs, how will hafen be with teleporting? how will we find our friends? join towns?
ChildhoodObossite wrote:I actually lowkey admire Frosty, sometimes he can be a really cool guy

User avatar
BangPow
Posts: 427
Joined: Tue May 31, 2011 4:15 am
Location: Now.......... Awakened

Re: The Ghost of Christmas Future, II

Post by BangPow »

spawningmink wrote:just a question for the devs, how will hafen be with teleporting? how will we find our friends? join towns?
Read here.... viewtopic.php?f=7&t=38489
Before enlightenment - chop wood, carry water. After enlightenment - chop wood, carry water. ~Zen Buddhist Proverb

Return to “Announcements”