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Apocoreo
- Posts: 908
- Joined: Wed Feb 02, 2011 4:33 pm
Re: No more hearth secrets - brainstorming
Yup, what I meant though is an area where PvP is prevented through patrolling guards or something. Places where people can safely travel. Unfortunately seems like an impossibility in Haven and Hearth.
Boofing and gumping it all damn day. Shoutout to my homeboy Moloch
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: No more hearth secrets - brainstorming
Any mechanic ever invented by a dev can be used for trolling, ganking, or otherwise causing other people grief. That's a stone cold truth.Tonkyhonk wrote:did you check and see how such "safe zones" worked in salem?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Jesus_Smith_Nandez
- Posts: 2421
- Joined: Sun Mar 16, 2014 7:15 am
- Location: Canada
Re: No more hearth secrets - brainstorming
ThisApocoreo wrote: But I guess travelling alone has always been dangerous. So only big groups will use roads and only if the time saved is worth the risk.
There is no point in there being roads unless they're actually worth it. We must also consider that traveling through the wilderness might also be harder, with new biomes that are slow/almost impossible to cross, like swamps, marshes and jungles.
HnH Videos
God bless
God bless
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testostyrannosaurus
- Posts: 9
- Joined: Wed Jan 14, 2015 1:35 am
Re: No more hearth secrets - brainstorming
All i want is the option to spawn together with 1 friend.
I guess that shouldn't make that much of a difference?
I guess that shouldn't make that much of a difference?
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testostyrannosaurus
- Posts: 9
- Joined: Wed Jan 14, 2015 1:35 am
Re: No more hearth secrets - brainstorming
@roads: what exactly means "teleportation along roads"?
Sounds like instant teleport, are road blocks even possible?
Sounds like instant teleport, are road blocks even possible?
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: No more hearth secrets - brainstorming
you'd have something like crossroad (sign) at one spot of the road and lots tiles further another onetestostyrannosaurus wrote:@roads: what exactly means "teleportation along roads"?
Sounds like instant teleport, are road blocks even possible?
and still camp the CRs for road blocking
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: No more hearth secrets - brainstorming
Yes, it is teleportation along formal roads via markers set by road makers. If an object is blocking the road then you'll be stopped at the obstruction instead of at the other side.testostyrannosaurus wrote:@roads: what exactly means "teleportation along roads"?
Sounds like instant teleport, are road blocks even possible?
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Apocoreo
- Posts: 908
- Joined: Wed Feb 02, 2011 4:33 pm
Re: No more hearth secrets - brainstorming
Yikes. You could pop a runestone on a major highway and gank however teleports in. Even wall off either side of the road and make them run a gauntlet.TeckXKnight wrote:Yes, it is teleportation along formal roads via markers set by road makers. If an object is blocking the road then you'll be stopped at the obstruction instead of at the other side.testostyrannosaurus wrote:@roads: what exactly means "teleportation along roads"?
Sounds like instant teleport, are road blocks even possible?
Boofing and gumping it all damn day. Shoutout to my homeboy Moloch
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krikke93
- Posts: 3313
- Joined: Tue Nov 02, 2010 7:23 pm
- Location: Belgium
Re: No more hearth secrets - brainstorming
Seems like I'll never be using roads apart from those within my own walls.TeckXKnight wrote:Yes, it is teleportation along formal roads via markers set by road makers. If an object is blocking the road then you'll be stopped at the obstruction instead of at the other side.
Hope you have a great day
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earllohst
- Posts: 163
- Joined: Fri Sep 05, 2014 9:46 pm
Re: No more hearth secrets - brainstorming
My thought was Oh I'll just use my alt to jump through the road teleport first see if the road is safe, then I'll jump my main.
Right that's why jorb removes hs spawn, to prevent people to nullify the new features of the game!
Right that's why jorb removes hs spawn, to prevent people to nullify the new features of the game!