Brás wrote:Kind of late for the talk, but is C/C++ and OpenGL so non-portable? I mean, you guys are using jogl and from my experience (simple scenes) it's pretty straight forward to modify C++ OpenGL code to compile on this or that OS.
kBre wrote:Hey everyone,
first of all, sorry if this has been asked before, but 250+ pages is a bit much to read.
I really enjoyed H&H but unfortunately it was pretty much impossible to play for me since I have a router that's appareantly not compatible with the game somehow (to this day, I'm not sure how exactly it works).
Anyways, my question is, do you (the devs) know about this issue? And if you do, will it be fixed in the new game?
Thanks for reading, thanks for all the great work and hopefully I'll be able to see you all at launch.
Flameturtle wrote:kBre wrote:Hey everyone,
first of all, sorry if this has been asked before, but 250+ pages is a bit much to read.
I really enjoyed H&H but unfortunately it was pretty much impossible to play for me since I have a router that's appareantly not compatible with the game somehow (to this day, I'm not sure how exactly it works).
Anyways, my question is, do you (the devs) know about this issue? And if you do, will it be fixed in the new game?
Thanks for reading, thanks for all the great work and hopefully I'll be able to see you all at launch.
Unless you've taken the time to specifically tell them about it, probably not. Try the bugs forum if you want the current version working, if there's fiddling with your router to be done (though that seems unlikely), someone should be able to help. If not then Hafen might just end up working fine for you.
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