Graveyard
It was a really enjoyable ( and dangerous ) experience. A lot of fun and hard work
Not bad. Good luck next world!Hype wrote:Pictures one day before Hafen
It was a really enjoyable ( and dangerous ) experience. A lot of fun and hard work
That and the difference stats bring. Even in the worst of times small open towns could exist irl because it took a decent force to subdue them, not just a couple of bandits, even if they had no real organized militia. After all a half dozen guys with bare hands can destroy a knight in full plate with a greatsword if they're willing to eat some losses, much less a dozen or so well armed and trained bandits vs. a couple hundred pissed off peasants with woodaxes and pitchforks. That's completely flipped on its head in a game, because statted and equipped characters are like unto gods compared to newbies, literally impossible to damage if they have decent armour and stats.borka wrote:If you choose to be neutral your neutrality exists - while others still might not accept it ... a main flaw of MMO games like HnH: always other-directed
A lot of plots were left abandoned after raids. There is still few of them that look goodmomosan wrote:Can you show us maybe some of the best plots that got around to this day? Never had the chance to visit Brodgar this world.