Candelabrum cost too high

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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theTrav
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Re: Candelabrum cost too high

Post by theTrav »

sami1337 wrote:Woah they are like..clay or wood burning liquid fuel? Wax maybe?

Sexy pic indeed! Thank you jorb :)
I would guess they burn torches...?

At 5 fiber for 1 torch they're going to soak up a lot of flax methinks. Perhaps we could get the candelabras downgraded to cast at the same time as torch posts are implemented?
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StarChaser
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Re: Candelabrum cost too high

Post by StarChaser »

So Jorb,uhhh. IS that big black and brown thing with a giant skull on it town/city/community claim?
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jorb
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Re: Candelabrum cost too high

Post by jorb »

StarChaser wrote:So Jorb,uhhh. IS that big black and brown thing with a giant skull on it town/city/community claim?
Uh-huh. :)
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Ferinex
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Re: Candelabrum cost too high

Post by Ferinex »

Is that.... a wolf!? And erm, there is something behind a tree near the top too, that I can't make out. D:
i guess they never miss huh
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RaptorJedi
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Re: Candelabrum cost too high

Post by RaptorJedi »

It confused me for a little, but that thing behind the tree is actually the day/night thing in the center of the UI.
<Megagun> FOx
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Ferinex
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Re: Candelabrum cost too high

Post by Ferinex »

Also, there is something hanging from the tree in the bottom right too. A dead fox? A squirrel?
i guess they never miss huh
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Errol
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Re: Candelabrum cost too high

Post by Errol »

I got nostalgic on viewing the old trees. :)

I'm also supporting making the candelabrums cost cast iron. It should only be a simple fix.
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eql
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Re: Candelabrum cost too high

Post by eql »

ok, so the cabins are new, is that a wolf? and what is the blue thing on the floor and that weird stone.
- Adol

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