Notes in game

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Miracle
Posts: 11
Joined: Sun Jan 24, 2010 11:03 am

Notes in game

Post by Miracle »

I propose to make the game anonymous messages. That can be put in barrels, buckets ...

You go around the world, you see someone's house, well and gives him some interesting message.
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Avu
Posts: 3000
Joined: Sat Oct 31, 2009 1:00 pm

Re: Notes in game

Post by Avu »

How about we learn the game before suggesting stuff already in it?
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
Miracle
Posts: 11
Joined: Sun Jan 24, 2010 11:03 am

Re: Notes in game

Post by Miracle »

Allowed things to put messages on the ground. A barrel is still often checked everything. Well, sooner or later you look in the barrel.
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Avu
Posts: 3000
Joined: Sat Oct 31, 2009 1:00 pm

Re: Notes in game

Post by Avu »

God damn it people at least learn enough english to make sense. If you are using translators get the fuck out of here.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
DocDude
Posts: 22
Joined: Fri Jan 15, 2010 6:54 pm
Location: Israel

Re: Notes in game

Post by DocDude »

You can currently make a runestone and write on it. people who walk around and see one tend to read it, works fine.

I stole from an unclaimed house 126q bear tooth, i walked out side, made a runestone saying "HAHA!" and put it in front of the closet.
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Talvara
Posts: 77
Joined: Sun Jun 07, 2009 8:15 pm
Location: The Netherlands

Re: Notes in game

Post by Talvara »

whats wrong with parchment? Sure it would be nice if it could allow for larger messages (perhaps a message the size of a chest inventory) But most messages like "HAHA" dont need that.
Miracle
Posts: 11
Joined: Sun Jan 24, 2010 11:03 am

Re: Notes in game

Post by Miracle »

Sorry. I bad speak english. Not learn him. Using translators.
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Chakravanti
Posts: 3345
Joined: Sat Aug 29, 2009 3:38 am

Re: Notes in game

Post by Chakravanti »

Avu wrote:God damn it people at least learn enough english to make sense. If you are using translators get the fuck out of here.
You have to appreciate the irony of this message being written in english....
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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niltrias
Posts: 1559
Joined: Sat May 30, 2009 10:19 am

Re: Notes in game

Post by niltrias »

Talvara wrote:Use parchment
I completely agree with Talvara's message, but this should make it easier for the translators.
<Marcher Lord>
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
Xankara98
Posts: 19
Joined: Mon Jan 18, 2010 5:15 am

Re: Notes in game

Post by Xankara98 »

Could be that parchment could be the deal breaker for trades, and if they broke their promise you would have proof. Though both parties would have to sign it, or some other measure to make it actually work.

We could have Postman Pat as a job dammit!

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