How do you run this game on windows xp if it's not supported by java 8?
My friend gave my archive with installed java 8, I set it as default in java environment settings.
But when I starting autohaven I see just label of HnH for about 20 seconds and then it closes but javaw.exe still active process.
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krvd
- Posts: 37
- Joined: Fri Apr 08, 2011 2:12 pm
Re: Run on Win XP
Or maybe I could run it with older version of java?
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Hanibal
- Posts: 1
- Joined: Fri Aug 28, 2015 6:07 pm
Re: Run on Win XP
I just tried running it on 2 machines with WinXP, both had Java7 installed. I got this error on both.krvd wrote:How to run game on windows xp if i its doesnt supported by java 8?
My friend gave my archive with installed java 8, I set it as default in java environment settings.
But when I starting autohaven I see just label of HnH for about 20 seconds and then it closing but javaw.exe still active process.
java.lang.RuntimeException: javax.media.opengl.GLException: Unable to create temp OpenGL context for device context 0x31011243
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:441)
at haven.HavenPanel$6.run(HavenPanel.java:453)
at java.lang.Thread.run(Unknown Source)
Caused by: javax.media.opengl.GLException: Unable to create temp OpenGL context for device context 0x31011243
at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:323)
at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:660)
at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:562)
at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:519)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1089)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$300(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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loftar
- Posts: 9096
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Re: Run on Win XP
To begin with, Java 8 supports Windows XP, just not officially. However, the client shouldn't require Java 8; The client itself only requires Java 5, though admittedly I'm not sure if JOGL might set higher standards.
I'm fairly sure your error lies elsewhere, though I'm not immediately sure where.
I'm fairly sure your error lies elsewhere, though I'm not immediately sure where.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Run on Win XP
Not possible to resolve. Locking.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose