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XkrikX
- Posts: 234
- Joined: Sat Aug 15, 2009 6:39 am
- Location: under a rock in the forest
Re: Sooo... Grinding?
this thread is just full of buthurt that they have to work to be stronger
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Sooo... Grinding?
On the other hand, I'm just 25 and I could take on a whole retirement home.DocDude wrote:Grinding is a part of real life. I was just born and i have nothing, that guy here is 30 years around here more then me and he got a car and a house, and he'll probably own my ass in a fight. thats life. but when i turn 20, i may be smarter then him and have made more money by then, or i may have the opportunity to stab him in the back when he is not ready, regardless of him "grinding" more.
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DocDude
- Posts: 22
- Joined: Fri Jan 15, 2010 6:54 pm
- Location: Israel
Re: Sooo... Grinding?
It may be fun having your character a life span with stats modifiers by age, then it dies and you start over with the old dead dude as your ancestor 
You can grind in real life and in game, but you having 80 strength score doesn't mean you'll own every single person on earth every time they fight you. even the best warrior in the world can lose a fight, be it by mere luck or by the fact that no matter how good you are with a sword, you wont survive a car running over you.
You can grind in real life and in game, but you having 80 strength score doesn't mean you'll own every single person on earth every time they fight you. even the best warrior in the world can lose a fight, be it by mere luck or by the fact that no matter how good you are with a sword, you wont survive a car running over you.
Last edited by DocDude on Mon Jan 25, 2010 2:16 pm, edited 1 time in total.
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Caliku
- Posts: 118
- Joined: Sun Dec 20, 2009 11:03 am
Re: Sooo... Grinding?
An age system would be awesome.
Also this thread should be in critique and ideas!
Also this thread should be in critique and ideas!
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niltrias
- Posts: 1559
- Joined: Sat May 30, 2009 10:19 am
Re: Sooo... Grinding?
I second an age system. A long one, tho.
<Marcher Lord>
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
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Lothaudus
- Posts: 641
- Joined: Fri Oct 23, 2009 12:32 pm
- Location: Adelaide, Australia
Re: Sooo... Grinding?
Multiple Moron's Online, Repetitive Player Grind.Haba wrote:It is a well known fact that the "G" in RPG stands for "Grind", right?psyknx wrote:Oh, and educate yourself on RPGs; MMORPG.
Stats dont magically appear. Again, you gotta work for it.
Barry Fletcher Norwin
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net
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Flame
- Posts: 1834
- Joined: Thu Oct 08, 2009 5:03 pm
Re: Sooo... Grinding?
mmhhh
An old player have strenght - better equip - stats and so on.
An new player is a normal human and is ok that is weak. But in a battle, also tactic and mind can win. How can one do this?
With lots of Special techs, strategic Techs, based not on "how much stats you have".
Example
"The Big Evil Dude with an BroadAxe don't like to see that poor farmer walk around happy. HE NEED TO KILL HIM °[]°!
He walk against him and start the battle. The farmer that hd see that suspicius guy, is Smart or more fast with the mouse and use the tech "Sidestep" that REALLY let Miss the hit to the Big Evil Dude (now B.E.D.)
And when the B.E.D. miss, the farmer use the skill "Dust in Eyes!" to pit black the screen to B.E.D. for few seconds and he run away.
When the B.E.D. can see again, the farmer is gone. And B.E.D. can go to bed."
Now..is really lamer, my example. XDD But what i mean when i say Brain Vs Power.
Maibe Brain techs are usable for who is unarmed and without armor. When you have armor, your svantaged on that skills but you have vantage on other skills.
....mhh
My brain is hot. I need to stop or i'll explode!!
Hope it was usefull, bye. XD
An old player have strenght - better equip - stats and so on.
An new player is a normal human and is ok that is weak. But in a battle, also tactic and mind can win. How can one do this?
With lots of Special techs, strategic Techs, based not on "how much stats you have".
Example
"The Big Evil Dude with an BroadAxe don't like to see that poor farmer walk around happy. HE NEED TO KILL HIM °[]°!
He walk against him and start the battle. The farmer that hd see that suspicius guy, is Smart or more fast with the mouse and use the tech "Sidestep" that REALLY let Miss the hit to the Big Evil Dude (now B.E.D.)
And when the B.E.D. miss, the farmer use the skill "Dust in Eyes!" to pit black the screen to B.E.D. for few seconds and he run away.
When the B.E.D. can see again, the farmer is gone. And B.E.D. can go to bed."
Now..is really lamer, my example. XDD But what i mean when i say Brain Vs Power.
Maibe Brain techs are usable for who is unarmed and without armor. When you have armor, your svantaged on that skills but you have vantage on other skills.
....mhh
My brain is hot. I need to stop or i'll explode!!
Hope it was usefull, bye. XD
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Delamore
- Posts: 1234
- Joined: Mon Jul 13, 2009 9:11 am
Re: Sooo... Grinding?
No, the issue is not that some low level character cannot crit or some other stupid mechanic and ruin the work of someone higher up.DocDude wrote: Sure a better equipped and more skilled warrior will probably own some random guy with a stick, but shit in our world can turn around and the stick dude still have SOME really small chance of winning.
The issue is that you cannot substitute good gear and good skills for anything, neither tactics nor numbers work in the place of it, groups of players should have a chance against single high targets.
TF2 has crits and they are removed during any "professional" type play because a single crit can cause a better team to lose a match, It's clear that crits are bad for play that has anything at stake and Haven has much much more than a single game of TF2 at stake, normally 100s of hours.
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DocDude
- Posts: 22
- Joined: Fri Jan 15, 2010 6:54 pm
- Location: Israel
Re: Sooo... Grinding?
Battles are supposed to be risky. If you let that grinder know that he can just go and kill these Noobz without any risk he'll do it.
The question is if this game is trying to be realistic or just reward grinding? in wars of the real world people die, even if they are better equipped and trained.
Just letting the better grinder own every combat is really cheap and not fun.
The question is if this game is trying to be realistic or just reward grinding? in wars of the real world people die, even if they are better equipped and trained.
Just letting the better grinder own every combat is really cheap and not fun.
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Delamore
- Posts: 1234
- Joined: Mon Jul 13, 2009 9:11 am
Re: Sooo... Grinding?
Or you know let tactics and numbers help so the better grinder can get overwhelmed instead of making combat less common because you might get critically fucked.DocDude wrote:Battles are supposed to be risky. If you let that grinder know that he can just go and kill these Noobz without any risk he'll do it.
The question is if this game is trying to be realistic or just reward grinding? in wars of the real world people die, even if they are better equipped and trained.
Just letting the better grinder own every combat is really cheap and not fun.