Game Development: A Far Green Country

Announcements about major changes in Haven & Hearth.
Vaulxis
Posts: 27
Joined: Wed Jul 18, 2012 9:58 pm

Re: Game Development: A Far Green Country

Post by Vaulxis »

https://docs.google.com/forms/d/1cmGiiJ ... =send_form
Remade poll because I fucked up, goddamnit people the sub is 10$, not 15$, stop saying it, it's fucking me up
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Paradoxs
Posts: 294
Joined: Tue Aug 25, 2015 7:16 am

Re: Game Development: A Far Green Country

Post by Paradoxs »

alagar wrote:
Is jorb creating alts now?
No he is not, I am a programmer with no experience in art let alone the style jorb has taken, and its super cheap 10 bucks sub or 15 bucks for a month worth of time thats incredibly cheap.

(Lucidcodes.com if this is a honest presumption of you poor bastards who feel need to check)
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p4tr3g
Posts: 67
Joined: Mon May 04, 2015 7:07 pm

Re: Game Development: A Far Green Country

Post by p4tr3g »

I found the end of map :)
Stachewski
Posts: 4
Joined: Thu Oct 27, 2011 8:03 pm

Re: Game Development: A Far Green Country

Post by Stachewski »

Jesus Christ, the money in my country is so f*cked that 1 dollar costs 3,60 of the money here. The game will cost 3.6 times more to me. What the hell, are you serious? I want to play but can't affor a $54/month game. And i don't wanna. I can eat the entire month with that money. For f*cks sake.

Oh shit. Oy vey.

Thanks Dilma.
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jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Game Development: A Far Green Country

Post by jorb »

Well, I'm off to bed now.

A final thought: The store was really not that central in our minds. We put together something we figured could be reasonable and relatively unobtrusive, and we did so very much as an afterthought to our primary objective, namely to make the best game we could.

I'm sure we'll iterate regardless of what happens.

Stay safe!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Paradoxs
Posts: 294
Joined: Tue Aug 25, 2015 7:16 am

Re: Game Development: A Far Green Country

Post by Paradoxs »

A proud bronze sub for now, planning to bump up to silver or gold in the future :D
Vaulxis
Posts: 27
Joined: Wed Jul 18, 2012 9:58 pm

Re: Game Development: A Far Green Country

Post by Vaulxis »

jorb wrote:Well, I'm off to bed now.

A final thought: The store was really not that central in our minds. We put together something we figured could be reasonable and relatively unobtrusive, and we did so very much as an afterthought to our primary objective, namely to make the best game we could.

I'm sure we'll iterate regardless of what happens.

Stay safe!
Man, you stay safe, there might be a few crazies on here with the murder skill learned :? but good luck tomorrow,
CptNemo
Posts: 7
Joined: Fri Aug 28, 2015 3:02 am

Re: Game Development: A Far Green Country

Post by CptNemo »

Stachewski wrote:Jesus Christ, the money in my country is so f*cked that 1 dollar costs 3,60 of the money here. The game will cost 3.6 times more to me. What the hell, are you serious? I want to play but can't affor a $54/month game. And i don't wanna. I can eat the entire month with that money. For f*cks sake.

Oh shit. Oy vey.

Thanks Dilma.
You can eat the entire month with 54 reais ? In Brazil ? Dude, you are awesome.
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Sardte
Posts: 440
Joined: Wed Sep 21, 2011 9:14 pm

Re: Game Development: A Far Green Country

Post by Sardte »

jorb wrote:A final thought: The store was really not that central in our minds. We put together something we figured could be reasonable and relatively unobtrusive, and we did so very much as an afterthought to our primary objective
Perhaps you really should have.
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wonder-ass
Posts: 2359
Joined: Thu Aug 01, 2013 7:02 am

Re: Game Development: A Far Green Country

Post by wonder-ass »

fix bunniz plz 2 sanic 4 me
see homo sexuality trending,. do not do that.

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