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Teabot
- Posts: 29
- Joined: Thu Nov 06, 2014 2:37 pm
Re: Game Development: A Far Green Country
Oh, that server crashed again, time to pay!
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Necroliter
- Posts: 207
- Joined: Wed Sep 21, 2011 8:29 pm
Re: Game Development: A Far Green Country
jorb wrote:That's not true, though. Subscription can, as stated, be had for $6/mo.Necroliter wrote:1 - Right now game subscription is on the level of WoW (12Euro per month)
I was talking about one month
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Felkin
- Posts: 246
- Joined: Fri Aug 12, 2011 11:24 pm
Re: Game Development: A Far Green Country
If you lose the main community, there won't be anyone to pay you anything, Jorb. You might think that a small playerbase is fine, but it's not for the community itself. Playing on a 1k people server is not the same as 50 man. Without the people this game is nowhere near as involving.
I really don't want to believe that you fail to comprehend the importance of the community in this game.
I really don't want to believe that you fail to comprehend the importance of the community in this game.
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Wuggler
- Posts: 5
- Joined: Tue Dec 21, 2010 11:23 am
Re: Game Development: A Far Green Country
And what about people paying for subscriptions instead of individual hours? How do they feel about getting burned for picking that option?jorb wrote:This is already the case, though. Paid time only ticks while the server runs, and that is always going to be the case, not just now at the start.Wuggler wrote:Maybe your initial stress testing and expected breakage week shouldn't count for people's hours.
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Necroliter
- Posts: 207
- Joined: Wed Sep 21, 2011 8:29 pm
Re: Game Development: A Far Green Country
IndeedTeabot wrote:Thank god there is audience from the richest countries. They will pay 10$ - 15$ per month after 48 hours of initial play time, no shit.There are 841 hearthlings playing. Among these, there are 298 from Russian Federation, 173 from Poland, 66 from Ukraine
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Astarisk
- Posts: 882
- Joined: Fri Aug 13, 2010 7:08 am
Re: Game Development: A Far Green Country
Jorb and Loftar, Can you do something about dream catchers? its closing in on 11 hours and I haven't gained a single dream. The timer for those are too long, I've been playing more Diablo 3 than hafen since I don't want to risk losing the location of my friends camp. It's not fun, its frustrating.
IRC/IGN: Rawrz
Join the (HedgeHugs) Haven & Hearth Discord if you need help.
https://discord.com/invite/Uy8yzm4
Join the (HedgeHugs) Haven & Hearth Discord if you need help.
https://discord.com/invite/Uy8yzm4
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Felkin
- Posts: 246
- Joined: Fri Aug 12, 2011 11:24 pm
Re: Game Development: A Far Green Country
No1 should have bought the sub yet, not until the game time is out.Wuggler wrote:And what about people paying for subscriptions instead of individual hours? How do they feel about getting burned for picking that option?jorb wrote:This is already the case, though. Paid time only ticks while the server runs, and that is always going to be the case, not just now at the start.Wuggler wrote:Maybe your initial stress testing and expected breakage week shouldn't count for people's hours.
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subie
- Posts: 63
- Joined: Mon Apr 01, 2013 2:37 am
Re: Game Development: A Far Green Country
pretty sure they work just fine, got mine in about 1 hour.Astarisk wrote:Jorb and Loftar, Can you do something about dream catchers? its closing in on 11 hours and I haven't gained a single dream. The timer for those are too long, I've been playing more Diablo 3 than hafen since I don't want to risk losing the location of my friends camp. It's not fun, its frustrating.
other people are probably taking them before you see them :p
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: A Far Green Country
Look, I'm only trying to shoot straight with you. You are not entitled to anything, and if that doesn't sit well with you then Alt + F4 is always an option.Wuggler wrote:And if you keep telling people to go away, you're not going to see much more than a nickle.
I feel I need to underscore that it is what it is, is all. We may change things down the road, evolve them further, make it more to your liking, but I can't guarantee that.
If you expect me to deliver
- A flawless server, running perfectly smoothly on the first day of operation with full uptime.
- A feature list rivaling ten year old MMOs.
- For free
I want you to play. Obviously.
But we need to be clear about what the circumstances actually are. This game is fairly well polished, I would argue, but the server infrastructure and whatnot have not been seriously tested, as testing that would imply, well, launching.
Here we are.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Necroliter
- Posts: 207
- Joined: Wed Sep 21, 2011 8:29 pm
Re: Game Development: A Far Green Country
Some already did, more like test or donation.Felkin wrote: No1 should have bought the sub yet, not until the game time is out.