So I died, but..

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CaptainMidget
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So I died, but..

Post by CaptainMidget »

I found my corpse and now all my HHP is refilled. I didnt understand the hunger meter and was stuck between 25% and 90% for a few days. I inherited all my stuff, via discovery brought all of the skills I had back. My stats are already higher then previously via my stockpile of fish. I think this turned out to be a good thing. Yes, I already had my claim.

I had a slow start, now Im having an exceptionally faster one. God bless 300%.
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Hithroc
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Re: So I died, but..

Post by Hithroc »

Does inherit works slightly deifferent than before?
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Astarisk
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Re: So I died, but..

Post by Astarisk »

Hithroc wrote:Does inherit works slightly deifferent than before?
From what I've been told, it's totally perma death, no inheriting. You can spawn at your old hf though.
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CaptainMidget
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Re: So I died, but..

Post by CaptainMidget »

You inherit your old claim and the Yeomanry skill.

This is a bug, but for a short while after I inherited my character, I had everything unlocked from the skills before, as in craftables and buildables.. It changed once i started buying skills. Someone should tell Jorb/Loftar or post it in the bug section, i dont have time atm.
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Astarisk
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Re: So I died, but..

Post by Astarisk »

CaptainMidget wrote:You inherit your old claim and the Yeomanry skill.

This is a bug, but for a short while after I inherited my character, I had everything unlocked from the skills before, as in craftables and buildables.. It changed once i started buying skills. Someone should tell Jorb/Loftar or post it in the bug section, i dont have time atm.
That sounds like the old inheritting bug all over again from haven, at this point in time i think it should be considered a feature.
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jorb
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Re: So I died, but..

Post by jorb »

Some aspects of inheritance right now
  • You do not inherit discoveries, but the action menu is not properly rebuilt when you die, so it looks as if you do. It probably rebuilds once you buy a skill or such. We are considering how this works.
  • You presently only inherit claims, and no percentage of LP, skills, or the like. This is as intended.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Lunarius_Haberdash
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Re: So I died, but..

Post by Lunarius_Haberdash »

jorb wrote:Some aspects of inheritance right now
  • You do not inherit discoveries, but the action menu is not properly rebuilt when you die, so it looks as if you do. It probably rebuilds once you buy a skill or such. We are considering how this works.
  • You presently only inherit claims, and no percentage of LP, skills, or the like. This is as intended.
I love it, LOVE It. This is one of the best additions to the game that wasn't the beautiful overhauls. Permadeath is permadeath, and it's a wonderful world.

A bitchy, sometimes frustrating, incredibly scary world... But a wonderful world.
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jorb
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Re: So I died, but..

Post by jorb »

Glad to hear it!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Ozzy123
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Re: So I died, but..

Post by Ozzy123 »

That and being unable to drink&run will kill group combat in the game
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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Sevenless
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Re: So I died, but..

Post by Sevenless »

Agreed on the permadeath part. All or nothing, the old system had a differing impact of death depending what you did ingame and the unfairness punished the wrong groups imo. This way at least all suffer equally.
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