OpenGL problems

The worst monsters in the Hearthlands warp the fabric of space and time...
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CSPAN
Posts: 885
Joined: Mon Apr 04, 2011 12:10 am

OpenGL problems

Post by CSPAN »

Code: Select all

java.lang.RuntimeException: haven.BGL$BGLException: javax.media.opengl.GLException: Method "glDrawElementsInstanced" not available
	at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
	at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
	at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
	at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
	at javax.media.opengl.Threading.invoke(Threading.java:191)
	at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
	at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:441)
	at haven.HavenPanel$6.run(HavenPanel.java:472)
	at java.lang.Thread.run(Unknown Source)
Caused by: haven.BGL$BGLException: javax.media.opengl.GLException: Method "glDrawElementsInstanced" not available
	at haven.BGL.run(BGL.java:80)
	at haven.HavenPanel.redraw(HavenPanel.java:387)
	at haven.HavenPanel$1.display(HavenPanel.java:102)
	at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
	at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
	at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
	at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
	at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
	at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
	at java.awt.event.InvocationEvent.dispatch(Unknown Source)
	at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
	at java.awt.EventQueue.access$500(Unknown Source)
	at java.awt.EventQueue$3.run(Unknown Source)
	at java.awt.EventQueue$3.run(Unknown Source)
	at java.security.AccessController.doPrivileged(Native Method)
	at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
	at java.awt.EventQueue.dispatchEvent(Unknown Source)
	at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
	at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
	at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
	at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
	at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
	at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: javax.media.opengl.GLException: Method "glDrawElementsInstanced" not available
	at jogamp.opengl.gl4.GL4bcImpl.glDrawElementsInstanced(GL4bcImpl.java:4807)
	at haven.BGL$45.run(BGL.java:406)
	at haven.BGL.run(BGL.java:78)
	... 22 more
Using Windows 7 64-bit
Latest version of Java

NVIDIA GeForce 6150SE nForce 430
(which is up to date)

Loads the map, starts to finalize, then crashes before Im able to play.
pls help
LS of Twin Lakes BIG TRUCKS
UrsaMcCoy
Posts: 4
Joined: Tue Sep 01, 2015 3:26 am

Re: OpenGL problems

Post by UrsaMcCoy »

Same problem
User avatar
MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: OpenGL problems

Post by MagicManICT »

If I recall correctly, this is a version compatibility error. Doing a bit of digging on your GPU and chipset, it looks like it only supports up through OpenGL 1.5. http://www.nvidia.com/object/mobo_gpu_f ... tml#gf6nf4

The latest version of Haven requires v2.0 support.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Re: OpenGL problems

Post by Granger »

According to Loftar he is working on an option to run without the OpenGL Feature.
Please be patient, it needs quite some work since the render pipeline of the client has to be restructured.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020

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