Stockpiles on carts

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Black_Heart
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Re: Stockpiles on carts

Post by Black_Heart »

jorb wrote:
TeckXKnight wrote:Ones for dirt as well please. Leveling generates thousands of dirt -- and can use thousands of dirt. Moving it by hand is incredibly tedious when the leveling areas aren't near one another.
We've meant to make one, but there's a conflict between dirt (right-click) and stockpile placement (right-click).
Simply create cart with limit of type subject. Like a oven or kiln. Specially for dirt/bricks/boards.
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Jackard
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Location: fucking curios how do they work

Re: Stockpiles on carts

Post by Jackard »

Nice suggestion OP
branden6474
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Re: Stockpiles on carts

Post by branden6474 »

Best idea, now just let me pit bbq.
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sakiji
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Re: Stockpiles on carts

Post by sakiji »

BUMP with addition:

Wooden Palette Object (8 Boards): Placing a stockpile on a palette makes it carryable - but only when the stockpile is full.

-If carrying by hand is too unrealistic (in case of say 80 wooden blocks):

Sack Barrow: Control is like the plow, but for picking up/dropping carryables, speed is also slightly higher than carrying by hand.
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Cart can carry those stockpiles just like any other container (6 of them).
That would make resource trading much less of a hassle if you just had to place down the stockpiles, instead of transferring stockpile->crate->cart->crate->stockpile.
Last edited by sakiji on Tue Sep 08, 2015 6:40 pm, edited 1 time in total.
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Potjeh
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Re: Stockpiles on carts

Post by Potjeh »

jorb wrote:
TeckXKnight wrote:Ones for dirt as well please. Leveling generates thousands of dirt -- and can use thousands of dirt. Moving it by hand is incredibly tedious when the leveling areas aren't near one another.
We've meant to make one, but there's a conflict between dirt (right-click) and stockpile placement (right-click).
Soil could automatically go into wheelbarrow instead of inventory while you're holding it, or even if it's just close to you.
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Kubius
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Re: Stockpiles on carts

Post by Kubius »

I really quite like this idea. It's simple and it adds really nice functionality, especially if support for dirt was added.

One thing I might include is that heavy things like bricks and dirt should require above-basic Strength to push - say, 1 STR for every 5 bricks in a stockpile. That way, an 80 brick stockpile would need an above-average Hearthling to move from one spot to another, but you could still move 50 bricks at default strength - a way to give Strength an actual practical usage besides combat. Additionally, if there was a way to calculate this, I'd have wheelbarrows' STR requirement increase if you're pushing them up extremely steep inclines (think mountainside).
Potjeh wrote:
jorb wrote:We've meant to make one, but there's a conflict between dirt (right-click) and stockpile placement (right-click).
Soil could automatically go into wheelbarrow instead of inventory while you're holding it, or even if it's just close to you.
Yes, please. Additionally, the ability to dump the dirt in a spot and have it spread out automatically.
sakiji wrote:BUMP with addition:

Wooden Palette Object (8 Boards): Placing a stockpile on a palette makes it carryable - but only when the stockpile is full.

That would make resource trading much less of a hassle if you just had to place down the stockpiles, instead of transferring stockpile->crate->cart->crate->stockpile.
The stockpile > crate > cart > crate > stockpile makes more sense from a realism context.
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