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Bowshot125
- Posts: 1045
- Joined: Tue Jun 26, 2012 12:31 pm
- Location: In tanning fluid limbo
Re: KO'd and then killed by a bat
They require a weekly sacrifice of hearth flesh & bone to keep them at bay, they allow me to continue unharmed, till the dawn of the next week comes.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: KO'd and then killed by a bat
Blood for the Blood God!!Bowshot125 wrote:They require a weekly sacrifice of hearth flesh & bone to keep them at bay, they allow me to continue unharmed, till the dawn of the next week comes.
You've been doing the combat write-up. I'm assuming from this post you think that Player B, by keeping it in combat, the bat stayed aggro and just kept attacking its target since animals as of yet just don't switch targets (if I'm reading the guides right)?Flameturtle wrote:Your friend attacking it is why you died. If he wasn't you could have been knocked out and wandered away happily.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Flameturtle
- Posts: 321
- Joined: Fri Feb 03, 2012 5:05 pm
Re: KO'd and then killed by a bat
I haven't tested it myself as I've noone else to test with but everything I've heard so far leads me to the conclusion that animals will either keep their current target when another person aggros it after they're knocked out or will do some combination of switching between opponents, and having the extra around makes the KO still a valid target
Flamturtle's Haven & Hearth 2.0 Combat Guide! viewtopic.php?f=42&t=40466 - Remade for its 5th Anniversary!
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: KO'd and then killed by a bat
So, I just saw this thread in Bugs: viewtopic.php?f=47&t=41264
Just letting you guys know if you hadn't seen it yet.
Just letting you guys know if you hadn't seen it yet.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.