Please do!Antaraner wrote:I can make an endless list.
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jorb
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Re: New Crops and Food.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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sabinati
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Re: New Crops and Food.
olives are in alreadyAntaraner wrote:wait dont we have tobacco and black pepper. Yesterday i saw a tree creature that wasnt "realistic". But we rly need is garlic, cabbage, strawberrys , olives ramsons. I can make an endless list.
best would be when you can "season " the food to increase fep gain or decrease hunger etc. that would give an alternative to jsut roast meat. Qern could be used to ground the useless beries for seasoning. Or you can make soup in couldron with a clay jar.
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Antaraner
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Re: New Crops and Food.
jorb wrote:Please do!Antaraner wrote:I can make an endless list.
The amount of crops now is for me at the moment enough, for example i didnt knew olives were implemented. Maybe thats changes when i have planted all of them at the moment i am only growing flax.
More important would be to be able to cook more with the existing plants. In haven i had the impression it was mainly based on flour and milk products. that was pracitcally "high tier" stuff, but at start or when you have made you first steps in a settlment its nearly only roast stuff. I like the spitroast it looks cool and gives more options. How about salt rocks, it could work like pepper.
At the state of my settlement i can make an oven but know that till i get wheat he is just useless. And my couldron is only used to make glue, tar sticks and the stinging bandage thing. that are 2 tools that can be used to make more foods. But thats all things for the future.