Trapped in house

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Tetsamaru
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Trapped in house

Post by Tetsamaru »

I just logged in (I finally got Yemonry) and someone put their hearthfire right on the entrance of my house. I can't leave unless I travel to my hearthfire which is right outside my house.

And I can't destroy his hearth fire since I'm too weak.

Is the only thing to do is to grab what valubles I have in my Leanto and just move somewhere else with less Assholes lying about? Or is there a way to salvage this? I was hoping to kinda farm a bit more LP before making a move anyway since the area i'm in seems to populated. But it looks like my hand might be forced.

I also didn't realize you could build a heathfire inside a house. Was that in Legacy? Because i'm basing most of my knowledge from that. I know this is a whole new world and a whole update with changed mechanics but I guess I didn't think the game would change so many rules. Guess next time I make a house I'll put my Hearthfire right inside my door entrance.
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jorb
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Re: Trapped in house

Post by jorb »

Hearth fires should perhaps have the same soak tickup as other soak objects, though that might also be problematic. I have noticed them being used a bit too much for blocking purposes for my liking, however.

Will investigate. Thanks. Moving is probably a good idea.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Orcling
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Re: Trapped in house

Post by Orcling »

jorb wrote:I have noticed them being used a bit too much for blocking purposes for my liking, however.
Then you've been blind for the past few years. Its always been this way, hearthfires being used to block the shit out of cave entrances & houses.
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banok
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Re: Trapped in house

Post by banok »

Do hearthfires strictly need collision? I mean they are made of magic and fairydust anyway right?
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Audiosmurf
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Re: Trapped in house

Post by Audiosmurf »

banok wrote:Do hearthfires strictly need collision? I mean they are made of magic and fairydust anyway right?
This is a solid point. The only time it ever really comes into play is to block stuff.
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jorb
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Re: Trapped in house

Post by jorb »

Audiosmurf wrote:
banok wrote:Do hearthfires strictly need collision? I mean they are made of magic and fairydust anyway right?
This is a solid point. The only time it ever really comes into play is to block stuff.
The reason being to provide the player a guaranteed point of unblocked login.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Audiosmurf
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Re: Trapped in house

Post by Audiosmurf »

jorb wrote:
Audiosmurf wrote:
banok wrote:Do hearthfires strictly need collision? I mean they are made of magic and fairydust anyway right?
This is a solid point. The only time it ever really comes into play is to block stuff.
The reason being to provide the player a guaranteed point of unblocked login.
That's fair. The issue at hand seems like a difficult one to find an elegant solution for.
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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jorb
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Re: Trapped in house

Post by jorb »

Player transitions in and out of worlds are, indeed, always ugly.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
Tetsamaru
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Re: Trapped in house

Post by Tetsamaru »

jorb wrote:
Audiosmurf wrote:
banok wrote:Do hearthfires strictly need collision? I mean they are made of magic and fairydust anyway right?
This is a solid point. The only time it ever really comes into play is to block stuff.
The reason being to provide the player a guaranteed point of unblocked login.
I can see that. Although what if my Hearthfire was also destroyed in this situation? I just teleported now to be on the safe side and am about to embark on a journey for a new land to claim but what if?

I would be stuck in my house with a unknown hearthfire(I know it's not my friends) inside my house in front of the entrance and If I tried to teleport, it would tell me that my hearthfire was destroyed right?

In that scenario I really would be screwed unless I had a 2nd player with alot of strength to destroy the hearthfire or if I already had the strength to destroy hearthfires.

Then again, I know the world of HnH is a harsh one and in that scenario I probably would remake a new character then.
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jorb
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Re: Trapped in house

Post by jorb »

jorb wrote:Player transitions in and out of worlds are, indeed, always ugly.
+1
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose

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