Trapped in house

General discussion and socializing.
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VDZ
Posts: 2766
Joined: Sun Jul 17, 2011 2:27 am

Re: Trapped in house

Post by VDZ »

Gabula wrote:Maybe simply everyone should be able to walk through everyone's hearthfire. I wonder what implications that would have.
It would require very clear communication towards the playerbase, as currently many players are relying on HFs being blocking. Imagine waking up one day, logging in and finding all your stuff stolen and/or destroyed without any scents. Then when you head to the forums to complain you see an announcement saying HFs are suddenly no longer blocking.

I would personally be unaffected, but it'd be extremely harsh on a lot of people unless they're properly informed in advance.
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Redlaw
Posts: 1638
Joined: Sun Oct 02, 2011 10:58 pm

Re: Trapped in house

Post by Redlaw »

I know something will be worked out. But ya they been used as a defense for a long time.
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sabinati
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Joined: Mon Jul 13, 2009 4:25 am
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Re: Trapped in house

Post by sabinati »

shubla wrote:
jorb wrote:
shubla wrote:He is embarassed due many users got more posts than him. Now he is shitposting until he got highest amout of posts on forum.
get wreckt @sabinati.
You still got way to go.
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Lunarius_Haberdash
Posts: 1477
Joined: Tue Jul 05, 2011 5:14 am

Re: Trapped in house

Post by Lunarius_Haberdash »

jorb wrote:Hearth fires should perhaps have the same soak tickup as other soak objects, though that might also be problematic. I have noticed them being used a bit too much for blocking purposes for my liking, however.

Will investigate. Thanks. Moving is probably a good idea.

Is there a reason that hearth-fires aren't just non-solid except for object placement?

Seems like it would solve a lot of problems, and based on me not getting stuck coming out the door as someone else on the houses, standing there doesn't seem to be an issue.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Sevenless
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Location: Canada

Re: Trapped in house

Post by Sevenless »

Considering alts have an initial fee of walking time now, why not make hearthfires have no soak to their owner?

I don't see any reason to limit a starting character to being able to break their hearth in the current mechanics. It doesn't solve the blocking issue, but it does allow blocked players to escape while a more elegant solution is thought up.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

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