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sonerohi
- Posts: 146
- Joined: Thu Jun 04, 2009 12:15 am
Re: Game Development: Chicks, Cocks and Penetration
My archer feedback is as follows: with 12 marksmanship, a quality 79 bow, and q40 bone arrows, it took me about two minutes to get the meter 80% or so full on stationary mouflons, and when my shots connected, I did high 80's for damage. After hearing the wonders of a sling from a town member, I got a quality 220 one from him, and within a minute can get 90% on a jittery critter (where they try to run even though they are grinding on a barrier, and still upset the meter a bit) and did enough damage so as to slay in one shot. I think it works pretty well.
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Bonsoy
- Posts: 81
- Joined: Wed Jan 13, 2010 6:27 pm
Re: Game Development: Chicks, Cocks and Penetration
Me too... But I think it might have been strange lag aswell.Kyxac wrote:Now swimming mode is on by default is you have skill. Lost my hunter when he landed from wrong side of boat and drowned
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Game Development: Chicks, Cocks and Penetration
Has it happened on more than one login?Bonsoy wrote:Me too... But I think it might have been strange lag aswell.Kyxac wrote:Now swimming mode is on by default is you have skill. Lost my hunter when he landed from wrong side of boat and drowned :cry:
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Haba
- Posts: 666
- Joined: Sun Nov 01, 2009 9:36 pm
Re: Game Development: Chicks, Cocks and Penetration
Did a test on a low-level alt w. 10 per/35 marks/q51 bow against a level 2 boar. The bar fills up real slow (compared to more high level main). In the end I got bored of waiting and shot with the bar 1/4th full. Hit and killed the boar instantly. The fact that enemy attacks interrupt aiming was not a nice discovery.
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DeadlyPencil
- Posts: 924
- Joined: Sat Nov 21, 2009 12:17 am
Re: Game Development: Chicks, Cocks and Penetration
you know if you use a sling it goes up 2x as fast. your not suppose to use a bow on someone with 35 marksmanship.
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Haba
- Posts: 666
- Joined: Sun Nov 01, 2009 9:36 pm
Re: Game Development: Chicks, Cocks and Penetration
Or am I? I had no trouble hitting things, it was just the bar that never actually filled up. In comparison, even with 120 marks and full (95%) bar I could still occasionally miss. Might be that I just got lucky several times in a row, got bored with my alt once I noticed that melee attacks interrupt aiming (don't reduce the bar, interrupt it totally).
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kimya
- Posts: 845
- Joined: Mon Jun 01, 2009 1:35 am
Re: Game Development: Chicks, Cocks and Penetration
this new ranged update could be used to implement one of the "mini-games" you talked about a while ago.
i think you should not be able to get the aiming bar up just by waiting, no matter how bad your marksman/per whatever is. cutting the aiming bar at a certain point, depending on your skills, and at the same time drastically reducing the time to aim would make fighting with ranged weapons more fun, as it would be faster. the "mini game" could be that the bar raises quickly until it reaches its max (as suggested, cut at a certain point) and then falling down again. the speed of raising/falling could be dependent on your strength. the stronger you are, the longer you can aim. its actually really hard to pull the sinew all the way back and hold it for a long time...
hmm, just a thought.
i think you should not be able to get the aiming bar up just by waiting, no matter how bad your marksman/per whatever is. cutting the aiming bar at a certain point, depending on your skills, and at the same time drastically reducing the time to aim would make fighting with ranged weapons more fun, as it would be faster. the "mini game" could be that the bar raises quickly until it reaches its max (as suggested, cut at a certain point) and then falling down again. the speed of raising/falling could be dependent on your strength. the stronger you are, the longer you can aim. its actually really hard to pull the sinew all the way back and hold it for a long time...
hmm, just a thought.
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Avu
- Posts: 3000
- Joined: Sat Oct 31, 2009 1:00 pm
Re: Game Development: Chicks, Cocks and Penetration
Please no more str dependency. If you want to add another stat in the mix add dexterity.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Game Development: Chicks, Cocks and Penetration
heh, you and i would be deadly thenAvu wrote:Please no more str dependency. If you want to add another stat in the mix add dexterity.
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Avu
- Posts: 3000
- Joined: Sat Oct 31, 2009 1:00 pm
Re: Game Development: Chicks, Cocks and Penetration
I got high perception too but I still find bows way too tedious, the lack of backpack and the constant need to change the weapon so I can butcher wears me down.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."