Make it so animals can enter through cave holes, come in through doors. Maybe jump over cliffs and swim in deep water?
Also add Kraken. That will sometimes break your boat when youre rowing around deep waters.
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shubla
- Posts: 13041
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Better animals

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
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jorb
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- Location: Here, there and everywhere.
Re: Better animals
A+
We have smarter AI as a priority already. These suggestions are nice complimentary ideas.
We have smarter AI as a priority already. These suggestions are nice complimentary ideas.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Better animals
jorb wrote:A+
We have smarter AI as a priority already. These suggestions are nice complimentary ideas.
Might I suggest that animals have to do a certain amount of damage to a house before the door is busted in, however?
Or add a 'barring the door' option.... But I see too much Q.Q over that when people forget they barred it and hearth outside.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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raindrops
- Under curfew
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- Joined: Thu Aug 27, 2015 11:48 pm
Re: Better animals
Kraken for deep water would be amazing TBH. Beaver and beaver tails from salem was also fun.
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banok
- Posts: 696
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- Location: Homeless by choice
Re: Better animals
Well I like the idea of making game more dangerous, please jorb have you considered the fact that LP gains are like x0.25 gain of last world AND there is no inheritance of stats/skills like last world, cant level stats as fast as last world, can't log in as much as last world.jorb wrote:A+
We have smarter AI as a priority already. These suggestions are nice complimentary ideas.
imo if you make death so much more punishing, character dev should be faster not slower.
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Gray
- Posts: 399
- Joined: Mon Jan 25, 2010 1:53 pm
Re: Better animals
From this thread and Jorbs comment, im starting to feel like this game is gonna becoming more like Unreal World Rpg.
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Darruin
- Posts: 322
- Joined: Sat Jun 01, 2013 5:24 pm
Re: Better animals
What's the rush? Everyone else is in the same boat as you so it's a non-issue.banok wrote:Well I like the idea of making game more dangerous, please jorb have you considered the fact that LP gains are like x0.25 gain of last world AND there is no inheritance of stats/skills like last world, cant level stats as fast as last world, can't log in as much as last world.jorb wrote:A+
We have smarter AI as a priority already. These suggestions are nice complimentary ideas.
imo if you make death so much more punishing, character dev should be faster not slower.
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banok
- Posts: 696
- Joined: Tue Jan 26, 2010 3:59 am
- Location: Homeless by choice
Re: Better animals
I'm enjoying the game alot but I voicing concerns about the longevity. Especially if cant pull in new players, even the most hardcore players dont wanna play in small pop surely.Darruin wrote:
What's the rush? Everyone else is in the same boat as you so it's a non-issue.
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_Ryan_
- Posts: 34
- Joined: Tue Jul 19, 2011 6:14 am
Re: Better animals
Newbs will get slaughtered if certain animals (bats) can enter/exit cave holes to chase people.
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jorb
- Posts: 18715
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- Location: Here, there and everywhere.
Re: Better animals
I sort of agree with that last part, and perhaps you'll agree that food development is a lot faster now than it has been?banok wrote:Well I like the idea of making game more dangerous, please jorb have you considered the fact that LP gains are like x0.25 gain of last world AND there is no inheritance of stats/skills like last world, cant level stats as fast as last world, can't log in as much as last world.jorb wrote:A+
We have smarter AI as a priority already. These suggestions are nice complimentary ideas.
imo if you make death so much more punishing, character dev should be faster not slower.
LP is arguably too slow now, I agree. Though you do get more discoveries and whatnot. We'll keep developing it.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose