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Aurion
- Posts: 120
- Joined: Fri Feb 05, 2010 4:57 am
Structure Strength/Ability
With the advent of different textures for different materials used in building, why not take it a step further and make the items built with stronger materials stronger? Or, with mine supports for example, have them cover more range than the lesser materials or something to that effect.
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ApocalypsePlease
- Posts: 1164
- Joined: Mon Jun 27, 2011 12:52 am
Re: Structure Strength/Ability
Why make the aesthetics based off min/max?
It would suck to have your beautiful house be worse functionally than a trashy looking house
It would suck to have your beautiful house be worse functionally than a trashy looking house
Inactive
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Structure Strength/Ability
This. Let us have nice things.ApocalypsePlease wrote:Why make the aesthetics based off min/max?
It would suck to have your beautiful house be worse functionally than a trashy looking house
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Structure Strength/Ability
Valid concern.TeckXKnight wrote:This. Let us have nice things.ApocalypsePlease wrote:Why make the aesthetics based off min/max?
It would suck to have your beautiful house be worse functionally than a trashy looking house
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose