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Smoopadoop
- Posts: 390
- Joined: Tue Apr 22, 2014 8:15 am
- Location: Somewhere in Australia, probably.
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: What animals finish off KO'd players?
All animals if youre unlucky. Use search function

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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: What animals finish off KO'd players?
I don't think any of them actually hit you while you are KO:ed, these days, unless they already have an attack queued. They are generally more lethal in light of the wound system, however.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
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Smoopadoop
- Posts: 390
- Joined: Tue Apr 22, 2014 8:15 am
- Location: Somewhere in Australia, probably.
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LaserSaysPew
- Posts: 397
- Joined: Mon Dec 03, 2012 6:25 pm
Re: What animals finish off KO'd players?
If you're not alone and the other player is also in combat with the animal it will keep hitting you till you die. Other than that every one that I ecountered didn't finish me. Not sure about bears though.
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Ryune
- Posts: 40
- Joined: Fri Jun 15, 2012 2:58 pm
Re: What animals finish off KO'd players?
bats and ants likely finishes you off if you have about 30 hhp left unless there are only 1 of them hitting you
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lithis
- Posts: 83
- Joined: Fri Dec 13, 2013 12:00 pm
Re: What animals finish off KO'd players?
A fox took me from 80SHP 80HHP to dead =/. Funny thing is I didn't even attack it was just close to it and it aggro'ed XD.
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VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: What animals finish off KO'd players?
Wait, so if I understand correctly, the 'will kill if attack is queued' is an oversight and will be fixed, and once it is, attacking animals will be "safe" (as in, never killing you, only stacking tons of wounds on you)? That would be immensely helpful for hermits learning to melee animals.jorb wrote:I don't think any of them actually hit you while you are KO:ed, these days, unless they already have an attack queued. They are generally more lethal in light of the wound system, however.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: What animals finish off KO'd players?
Not gonna happen. System was made harder on purpose because animals were far too non-threatening in old haven.VDZ wrote:Wait, so if I understand correctly, the 'will kill if attack is queued' is an oversight and will be fixed, and once it is, attacking animals will be "safe" (as in, never killing you, only stacking tons of wounds on you)? That would be immensely helpful for hermits learning to melee animals.jorb wrote:I don't think any of them actually hit you while you are KO:ed, these days, unless they already have an attack queued. They are generally more lethal in light of the wound system, however.
I think we might see ants/bats lessened in lethality/hhp damage significantly though so there's mobs to punch while you're learning.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: What animals finish off KO'd players?
I think you're reading too much into that post. Look at some of the other wound stuff. Once that is developed, animals become even more dangerous then they currently are by causing bleeding wounds that may not be able to be fixed by new players, which is why it would be important to get this part working right first. Example of what is already there but not fully implemented: viewtopic.php?f=42&t=41525VDZ wrote:Wait, so if I understand correctly, the 'will kill if attack is queued' is an oversight and will be fixed, and once it is, attacking animals will be "safe" (as in, never killing you, only stacking tons of wounds on you)? That would be immensely helpful for hermits learning to melee animals.jorb wrote:I don't think any of them actually hit you while you are KO:ed, these days, unless they already have an attack queued. They are generally more lethal in light of the wound system, however.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
