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ApocalypsePlease
- Posts: 1164
- Joined: Mon Jun 27, 2011 12:52 am
Re: Building Color/Design Guide
It should be noted, very VERY importantly that the mansion wood colour uses the "inner" wood colour (i.e. not the bark, but the board colour). I made a terrible mistake believing it would use the bark texture and ended up with a hideous house, don't fall victim to the same trap
Inactive
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Building Color/Design Guide

Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Building Color/Design Guide
Needs more praise for Teck here.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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sacptm
- Posts: 64
- Joined: Tue Jun 04, 2013 3:04 pm
Re: Building Color/Design Guide
So I think I've made a strong contender for ugliest monstrosity of W8 so far

I think I might move

I think I might move
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Garfy
- Posts: 310
- Joined: Thu Jul 30, 2009 11:52 am
Re: Building Color/Design Guide
That door though.sacptm wrote:So I think I've made a strong contender for ugliest monstrosity of W8 so far
I think I might move
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Building Color/Design Guide
You should be able to knock it down if soak stuff applies to buildings too!sacptm wrote:So I think I've made a strong contender for ugliest monstrosity of W8 so far
I think I might move
Actually it should be possible to burn houses. And maybe walls?

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Building Color/Design Guide
I really like that door color. I feel like the cherry wood you used for the primary wood is also a good color. If you try again may I suggest Larch or Rowan for the secondary wood color and maybe Tar for the roof? I'll get the thatch colors up on Monday. I'm so sorry that I'm taking so long but I'm out of town. =(sacptm wrote:So I think I've made a strong contender for ugliest monstrosity of W8 so far I think I might move
Holy shit you are a wonderful person thank you.Sevenless wrote:
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Building Color/Design Guide
Thank lambsauce actually, she's the one who went bush hunting. But I'll take the praise anywayTeckXKnight wrote:Holy shit you are a wonderful person thank you.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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BlackSun
- Posts: 1
- Joined: Sat Nov 02, 2013 5:20 pm
Re: Building Color/Design Guide
How do I define which wood is used as first/second/etc though?
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Building Color/Design Guide
By ratios. Jorb said that if you only use a couple of blocks of a wood, it'll get ignored in the calculations.BlackSun wrote:How do I define which wood is used as first/second/etc though?
Here's one of his posts on the subject: viewtopic.php?f=40&t=41039&p=539883&hilit=ratio#p539883
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.