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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Inventory Weight Limit
Could have its uses but would imply more implementation effort per item in the future, so, no.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Inventory Weight Limit
I would get it that putting the system in takes efford, but setting a weight property on the item?jorb wrote:Could have its uses but would imply more implementation effort per item in the future, so, no.
Simply grab one and put it on a scale (or look it up in Wikipedia), type in the number.
Can't be that hard...
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Inventory Weight Limit
Space in your inventory and various item sizes already accounts for this concept. We don't need more.Vigilance wrote:what trash carebear idea is this shit now?
0/10, adds literally nothing except tedium.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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aradar
- Posts: 129
- Joined: Tue Jan 27, 2015 7:29 pm
Re: Inventory Weight Limit
Granger wrote:I would get it that putting the system in takes efford, but setting a weight property on the item?jorb wrote:Could have its uses but would imply more implementation effort per item in the future, so, no.
Simply grab one and put it on a scale (or look it up in Wikipedia), type in the number.
Can't be that hard...
lol ever code a complete game...... the shear amount of code to weight 1000s of items would take a mind boggleing amount of time even if all the weights were known and just needed entered in.......and this isnt Salem .......no on weights :<
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Inventory Weight Limit
Ya, and that's then another thing that scales the complexity and maintenance cost of every single item that extra little bit higher for doubtful benefit. No thanks. It took us a whole night, give or take, just going through the fooditems to add values to those.Granger wrote:I would get it that putting the system in takes efford, but setting a weight property on the item?jorb wrote:Could have its uses but would imply more implementation effort per item in the future, so, no.
Simply grab one and put it on a scale (or look it up in Wikipedia), type in the number.
Can't be that hard...
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose