Nice client.
If you're committed to the 4 corners camera rotation, can they at least be N/S/E/W? Otherwise, I'd like to see the free camera that Shovel's has. (Not interested in :cam bad since it also messes with the tilt.)
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bdew
- Posts: 179
- Joined: Mon Mar 22, 2010 3:27 pm
Re: BDew's client and automated map sticher
I've decided to quit H&H and as such this client is no longer maintained and will not be updated in the future.
Sources are available here - https://github.com/bdew-hnh - in case anyone wants to take over or adapt some features to other clients.
Sources are available here - https://github.com/bdew-hnh - in case anyone wants to take over or adapt some features to other clients.
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satinembers
- Posts: 116
- Joined: Sat Aug 29, 2015 1:21 am
Re: BDew's client and automated map sticher
I'm sad to see you go, I really liked your client. Thanks for the work you put in.
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Drevar
- Posts: 201
- Joined: Mon Aug 16, 2010 9:38 pm
Re: BDew's client and automated map sticher
Wow. So sad to see you go. This was the best client by far.
Good luck in whatever world you end up in.
Good luck in whatever world you end up in.
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proknah
- Posts: 179
- Joined: Sat Jun 18, 2011 4:55 pm
Re: BDew's client and automated map sticher
bdew wrote:I've decided to quit H&H and as such this client is no longer maintained and will not be updated in the future.
Sources are available here - https://github.com/bdew-hnh - in case anyone wants to take over or adapt some features to other clients.
Man that sucks. Your mapper is so good. How do I move it so it works on another client?
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LOMS
- Posts: 27
- Joined: Mon Feb 22, 2010 11:43 am
Re: BDew's client and automated map sticher
proknah wrote:bdew wrote:I've decided to quit H&H and as such this client is no longer maintained and will not be updated in the future.
Sources are available here - https://github.com/bdew-hnh - in case anyone wants to take over or adapt some features to other clients.
Man that sucks. Your mapper is so good. How do I move it so it works on another client?
If you're not a programmer, you can't. Else you know how.
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banok
- Posts: 696
- Joined: Tue Jan 26, 2010 3:59 am
- Location: Homeless by choice
Re: BDew's client and automated map sticher
edit just saw discontinued post.
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bdew
- Posts: 179
- Joined: Mon Mar 22, 2010 3:27 pm
Re: BDew's client and automated map sticher
Ok so maybe I didn't totally quit... not sure yet 
Anyways... Version 1.5
Download: https://github.com/bdew-hnh/hafen-clien ... nh-1.5.zip
Anyways... Version 1.5
- Added mouse follow mode - press Ctrl+F for your character to follow the cursor
- Added message when toggling night vision and world tooltips via hotkeys
- Added message when kin goes online/offline (from ender)
- Added Quality display to item icons (based on ender)
- Reorganized options window
- Merged changes from official client
Download: https://github.com/bdew-hnh/hafen-clien ... nh-1.5.zip
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akadiablo
- Posts: 67
- Joined: Wed Jan 27, 2010 7:08 pm
Re: [v1.5] BDew's client and automated map stitcher
This tooltip just start showing at cursor with information about tile, restart or even new 1.5 client didnt remove it, wtf help. -
bdew
- Posts: 179
- Joined: Mon Mar 22, 2010 3:27 pm
Re: [v1.5] BDew's client and automated map stitcher
akadiablo wrote:This tooltip just start showing at cursor with information about tile, restart or even new 1.5 client didnt remove it, wtf help.
Ctrl+W