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lithis
- Posts: 83
- Joined: Fri Dec 13, 2013 12:00 pm
UA and Agi lvls for combat?
Anyone willing to share what sort of UA/Agi they are using to melee down each animal and whether or not it requires kiting or if they have enough Agi to just stand in its face?
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Labrynthia
- Posts: 40
- Joined: Sat Aug 29, 2015 3:55 pm
Re: UA and Agi lvls for combat?
I'm fighting ants at 7 UA, 18 AGI. Just keep your defences up amd hit fast.
Argus is correct.
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rewan2
- Posts: 8
- Joined: Mon Sep 05, 2011 5:34 pm
Re: UA and Agi lvls for combat?
For ants it's 5 UA and 10 agi
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hazzor
- Posts: 2245
- Joined: Sat Sep 17, 2011 11:00 am
Re: UA and Agi lvls for combat?
I started fighting bats with no chance of getting hit (unless I screwed up) at about 15-20 UA and ~18 agi. now getting those stats higher I can be more aggressive about it and get more aggressive moves inbetween keeping up defences
A lot of fighting some animals is know what move types they use, for bats you only need backhanded and striking defence for example.
A lot of fighting some animals is know what move types they use, for bats you only need backhanded and striking defence for example.
Oh boy, here I go cheesemaking again...
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cpt1silencer
- Posts: 168
- Joined: Fri Jan 21, 2011 1:44 am
- Location: Kansas, USA
Re: UA and Agi lvls for combat?
I don't know, I've heard you only need backhand defense for ants, but dose it really hurt to have all your defense up? they seem to hit what ever defense they feel like if you have more then just quickdodge up. and fighting anything larger you notice a full defense and 1/2 of another defense bar going down on hits, I assume if you notice this you should increase your UA until their only takeing down one defense.
I could be crazy, fighting boar and badgers is alittle hectic so maybe they just blow through one defense and do damage despite having multiple up, I'm not completely sure if another defense absorbs any leak through.
I could be crazy, fighting boar and badgers is alittle hectic so maybe they just blow through one defense and do damage despite having multiple up, I'm not completely sure if another defense absorbs any leak through.
This game really needs a great sword...
http://www.youtube.com/watch?v=Qacgb2b8LVU
http://www.youtube.com/watch?v=Qacgb2b8LVU
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hazzor
- Posts: 2245
- Joined: Sat Sep 17, 2011 11:00 am
Re: UA and Agi lvls for combat?
no, that's a result of the animal using an attack that hits two different defence types, if you have a green guard and a yellow guard and I hit you with a green hit that goes through your guard, you take the damage and your yellow guard stays intact, the problem is I don't think we really know all the different attacks that all the animals use yetcpt1silencer wrote:I don't know, I've heard you only need backhand defense for ants, but dose it really hurt to have all your defense up? they seem to hit what ever defense they feel like if you have more then just quickdodge up. and fighting anything larger you notice a full defense and 1/2 of another defense bar going down on hits, I assume if you notice this you should increase your UA until their only takeing down one defense.
I could be crazy, fighting boar and badgers is alittle hectic so maybe they just blow through one defense and do damage despite having multiple up, I'm not completely sure if another defense absorbs any leak through.
And the reason that you would only use specific guards where possible is so that you spend more time hitting instead of putting up guards you don't need, the less time you spend using defensive moves the faster the enemy dies
Oh boy, here I go cheesemaking again...
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cpt1silencer
- Posts: 168
- Joined: Fri Jan 21, 2011 1:44 am
- Location: Kansas, USA
Re: UA and Agi lvls for combat?
I don't see how using only quickdodge against ants is ok, when you can use jump and it'll still block ant attacks. why would jump block a backhand attack, the ant must just use an attack to hit my defense if I have a defense up, any will do.hazzor wrote:no, that's a result of the animal using an attack that hits two different defence types, if you have a green guard and a yellow guard and I hit you with a green hit that goes through your guard, you take the damage and your yellow guard stays intact, the problem is I don't think we really know all the different attacks that all the animals use yetcpt1silencer wrote:I don't know, I've heard you only need backhand defense for ants, but dose it really hurt to have all your defense up? they seem to hit what ever defense they feel like if you have more then just quickdodge up. and fighting anything larger you notice a full defense and 1/2 of another defense bar going down on hits, I assume if you notice this you should increase your UA until their only takeing down one defense.
I could be crazy, fighting boar and badgers is alittle hectic so maybe they just blow through one defense and do damage despite having multiple up, I'm not completely sure if another defense absorbs any leak through.
And the reason that you would only use specific guards where possible is so that you spend more time hitting instead of putting up guards you don't need, the less time you spend using defensive moves the faster the enemy dies
This game really needs a great sword...
http://www.youtube.com/watch?v=Qacgb2b8LVU
http://www.youtube.com/watch?v=Qacgb2b8LVU
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: UA and Agi lvls for combat?
If your jump guard is blocking ants their attack is probably omni style. No one's really figured out exactly what the animal attacks use combat style wise.cpt1silencer wrote:I don't see how using only quickdodge against ants is ok, when you can use jump and it'll still block ant attacks. why would jump block a backhand attack, the ant must just use an attack to hit my defense if I have a defense up, any will do.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Ninijutsu
- Posts: 2228
- Joined: Sat May 22, 2010 4:22 am
Re: UA and Agi lvls for combat?
Jump has never blocked an ant attack for me, and quickdodge always blocks ant attacks.
Of another era.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: UA and Agi lvls for combat?
Did some testing just to make sure (again... it'd been a while). Quickdodge/sidestep block, jump does not.Ninijutsu wrote:Jump has never blocked an ant attack for me, and quickdodge always blocks ant attacks.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system