Since people said on irc that it shouldn't, I will post here.
Yesterday after my friend killed some guy he just turned off his client with few hours of playtime left, today he tried to log on the character and he just couldn't becouse he has 0 playtime, some people on IRC said that logging off with the debuff shouldn't take playtime so I managed to report it here.
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Ozzy123
- Posts: 2483
- Joined: Sat Feb 11, 2012 4:27 pm
Closed game with crime debuff took playtime
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Closed game with crime debuff took playtime
Probably true. Characters without sessions should not cost playtime. Will investigate/fix.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Closed game with crime debuff took playtime
Investigating this concludes that logging out with crime debuff does indeed not consume playtime, as intended. Not a bug. Locking.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose