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CTheRain
- Posts: 151
- Joined: Wed Nov 05, 2014 7:30 am
Re: Game Development: Without Batting an Eye
So whats next for today? Wolves? Wolverines? Fucking eagles? Arrows that actually use arrows for better accuracy? Cobblestone walls?
We buy things we don't need with money we don't have to impress people we don't like.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Without Batting an Eye
We have a ton of bugs to fix, so I'm not sure it'll be meaningful to do more than one patch this week, in which case we'll probably release it on Thursday when we get back up.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Game Development: Without Batting an Eye
You mean there's not going to be those bugfixes until thursday?jorb wrote:We have a ton of bugs to fix, so I'm not sure it'll be meaningful to do more than one patch this week, in which case we'll probably release it on Thursday when we get back up.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Without Batting an Eye
Maybe. We'll see what happens. Haven't talked to loftar yet.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Game Development: Without Batting an Eye
Thanks for the update. It's pretty difficult to play some aspects of the game right now (hunting, mining) so we're all a little antsy for the hinted reblances.jorb wrote:Maybe. We'll see what happens. Haven't talked to loftar yet.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Without Batting an Eye
What's so hard about mining?
... bats?
... bats?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Without Batting an Eye
What's so hard about hunting?
... bats?
... bats?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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aikidragon
- Posts: 202
- Joined: Sun Nov 20, 2011 11:38 am
Re: Game Development: Without Batting an Eye
I tell you what's hard about hunting: having to hunt again because i butchered before skinningjorb wrote:What's so hard about hunting?
... bats?
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Game Development: Without Batting an Eye
Bruises being permanent HHP loss, knicknacks stacking into a single wound and effectively taking much longer to heal than "more serious wounds" requiring treatment. This makes learning UA against ants brutal as a beginner. Yesterday I had about ~60 hhp damage. 30 was healable via gauze/poltice, 11 is perma bruise, and 23 was nick knacks. My nicks are only down to 13 after a full 24 hours.jorb wrote:What's so hard about hunting?
... bats?
In general the healing speed is also an issue. If I screw up in the morning trying to learn how to hunt deer, I'm looking at 30-40hhp damage that will take me 24 hours to heal. The system is pretty cruel to anything other than the most skilled hunters because of how long it takes to get your HHP back after a mistake.
And I can't really run with lower than 70hhp due to multi hit mobs that have killed several players on the forums, one who I know personally.
Last edited by Sevenless on Mon Sep 07, 2015 2:32 pm, edited 1 time in total.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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kilakan
- Posts: 408
- Joined: Sun Jun 13, 2010 2:33 am
Re: Game Development: Without Batting an Eye
The only real issue with bats is that most new players don't have the spare lp yet to drop on getting an UA char up high enough to take care of bats. Even my village which is decently coordinated just managed to get two guys strong enough to chaperon the miners.
-Distant clown noises.