Don`t swim near cliffs ;)

General discussion and socializing.
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ErdTod
Posts: 577
Joined: Wed Sep 21, 2011 7:53 pm

Re: Don`t swim near cliffs ;)

Post by ErdTod »

I can confirm the possibility of a character still swimming when visually it looks like he's already on the solid ground.
The user, though, is still guilty in his own fault - don't make alts at all :)
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Darruin
Posts: 322
Joined: Sat Jun 01, 2013 5:24 pm

Re: Don`t swim near cliffs ;)

Post by Darruin »

It's a non-issue if you use your brain when travelling. You want teleporting, that's gonna tempt people to make alts and bot. Bad idea.
Malke
Posts: 144
Joined: Wed Jun 22, 2011 10:45 am

Re: Don`t swim near cliffs ;)

Post by Malke »

Please don't read shit like this and think you guys need to implement teleporting..
raybon256
Posts: 163
Joined: Fri Jul 17, 2015 12:29 am

Re: Don`t swim near cliffs ;)

Post by raybon256 »

The moral of the story is, don't go swimming without knowing 100% you'll make it to the other side.
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Shrapnelx
Posts: 215
Joined: Mon Jun 24, 2013 2:14 am

Re: Don`t swim near cliffs ;)

Post by Shrapnelx »

MrGemini wrote:It would be great to implement porting to friends with brand new characters anyways, i wont walk this way again to die because of a bug and pay for it :p
See you back in Haven when porting is implemented (perhaps in the shop :p)
No.

The HS-Spawn feature was removed, along with the Party Arrows because Jorbtar decided they wanted to combat botting and alt-spam, most of us disagreed with the Party Arrow because it was punishing group play in an attempt to fix a problem that cant really be fixed, so it made its return. Botting/alt-spam is still possible, but not as easily.

Im completely ok with this, it means that you have to put hours of effort (depending on how far you are from the noob spawn) into making a new character and walking to your friend, and if someone wants an Alt they have to put in that same effort.

I doubt that since we got Party Arrows back, they will re-add HFSpawning.

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