Game Development: Leeching Dry

Announcements about major changes in Haven & Hearth.
blackhamster
Posts: 7
Joined: Sun Jan 23, 2011 1:11 pm

Re: Game Development: Leeching Dry

Post by blackhamster »

Just crafted 13 11 12 Bat Wing, +2 Agi +1 Psy and looks pretty cool.

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Garfy
Posts: 310
Joined: Thu Jul 30, 2009 11:52 am

Re: Game Development: Leeching Dry

Post by Garfy »

Bat sausage is bugged. +35% hunger.
Drevar
Posts: 201
Joined: Mon Aug 16, 2010 9:38 pm

Re: Game Development: Leeching Dry

Post by Drevar »

Crap and I just moved my Rope Walk to a temporary position to get it out of the way for plowing the ground.

Could we maybe get this thing to fold up like the fireplace spit?
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MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Game Development: Leeching Dry

Post by MagicManICT »

I like that +PSY. Too bad it's so low.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Jacobian123
Posts: 1311
Joined: Sat May 08, 2010 4:41 am
Location: The Inn of Brodgar

Re: Game Development: Leeching Dry

Post by Jacobian123 »

jorb wrote: Feathers go in the trash stockpile
Finally! Now I don't have to devote an entire cupboard to feathers!
lonehero
Posts: 36
Joined: Fri Aug 28, 2015 11:54 pm

Re: Game Development: Leeching Dry

Post by lonehero »

jorb wrote:
lonehero wrote:Do animals still have the potential to kill you assuming they don't have an attack loaded up?
If they have an attack queued they may. Otherwise they should be more lenient now. The bug consisted in them being generally confused about their attack targets, regardless of how many they were fighting.
Is the killing from a queued attack intentional and/or staying for good?
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DDDsDD999
Posts: 5766
Joined: Fri Jul 02, 2010 12:31 am

Re: Game Development: Leeching Dry

Post by DDDsDD999 »

jorb wrote:Added Leeches to swamps. Leeches will convert Swollen Bumps, Bruises, Unfaced & Blunt Trauma wounds to Leech Burns, which in turn heal slowly over time.
jorb wrote:Bruises now heal naturally
Curious about the reasoning behind this. Does the leech burn heal much faster than its natural healing?
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sabinati
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Joined: Mon Jul 13, 2009 4:25 am
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Re: Game Development: Leeching Dry

Post by sabinati »

jorb wrote:
We've mostly been fixing bugs, so we didn't quite deem this patch worthy of a patch item.
should've made a cowl to match the batcape so people can go full batman.

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Lambsauce
Posts: 90
Joined: Sun Mar 06, 2011 2:26 am
Location: Birdwatchin' spot

Re: Game Development: Leeching Dry

Post by Lambsauce »

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I wholeheartedly support the development of more crap I can stick on my walls.
I'm here to kick ass and chew bubblegum, and I'm all out of ass
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jordancoles
Posts: 14168
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Game Development: Leeching Dry

Post by jordancoles »

Lambsauce wrote:Image

I wholeheartedly support the development of more crap I can stick on my walls.
Dreamcatchers soon?
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
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