Game Development: Leeching Dry

Announcements about major changes in Haven & Hearth.
RickyRio
Posts: 93
Joined: Sun Apr 18, 2010 6:43 pm

Re: Game Development: Leeching Dry

Post by RickyRio »

jorb wrote:We've been developing, and here's what's new...
Fixed a bug which made tarkilns slow to the point of never finishing.

seven pages in and no one saw this? shame on you all
saabo
Posts: 18
Joined: Fri Aug 28, 2015 9:02 pm

Re: Game Development: Leeching Dry

Post by saabo »

yay could finally harvest those beetroots that were stuck under a hearth fire for over a week lol
subie
Posts: 63
Joined: Mon Apr 01, 2013 2:37 am

Re: Game Development: Leeching Dry

Post by subie »

so about those tarkilns.. mines been burning for over a week with like 40+ blocks in it. any guess if it will ever finish?
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MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Game Development: Leeching Dry

Post by MagicManICT »

subie wrote:so about those tarkilns.. mines been burning for over a week with like 40+ blocks in it. any guess if it will ever finish?
Depending on where in the process it was, could be in the next few hours or a couple more days. If you can remember how many blocks are in there, it may help.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Game Development: Leeching Dry

Post by jorb »

Garfy wrote:Bat sausage is bugged. +35% hunger.
Sorry about that. Copied a chorizo which was also bagged. Will fix next restart.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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RomanRichter
Posts: 75
Joined: Wed Aug 19, 2015 7:19 am
Location: Mother Russia

Re: Game Development: Leeching Dry

Post by RomanRichter »

What else I can say?

PRAY TO LEECHES! THEY OUR GODS!
...and fuck jesus, who don't even care to help us in heaven.
Thanks for the game guys! Fish lovers.
Verified Account. Bronse Subscription.
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Darruin
Posts: 322
Joined: Sat Jun 01, 2013 5:24 pm

Re: Game Development: Leeching Dry

Post by Darruin »

Damn you work hard! Nice update.
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kitsune121x
Posts: 262
Joined: Thu Jul 18, 2013 8:49 am
Location: in the bloody ass crack of nowhere

Re: Game Development: Leeching Dry

Post by kitsune121x »

didn't fix the bug so I still cannot do the palisade on a mountain but now people can walk inside and take my shit thank you
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delico
Posts: 22
Joined: Sun Feb 27, 2011 8:17 am

Re: Game Development: Leeching Dry

Post by delico »

Ropewalk no longer liftable
Omg...i was placed temporarily Ropewalk on the field yestarday... :shock:
*miau miau*
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Longshanks87
Posts: 118
Joined: Mon Mar 26, 2012 6:49 pm

Re: Game Development: Leeching Dry

Post by Longshanks87 »

jorb wrote:There should now be fewer bats in smaller clusters!
Image
Just not in this one right.. LEL

crawled past em fine though, seems to be working thus far.
ps: Wheres the fekkin metal????
Shanked..

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